Points:
0
Points:
20
Sec. Points:
7
Sec. Points:
49
Primary codex:
Heretic Astartes
Primary codex:
Adeptus Mechanicus
Sec. codex:
Astra Militarum
Secondary codex:
Death Guard
Armylist:
Armylist:
Al turnir 1 (Warhammer 40,000 9th Edition) [98 PL, 9CP, 1,971pts]
Battalion Detachment -3CP (Chaos - Chaos Space Marines) [71 PL, 9CP, 1,466pts]
Rules: Daemonic Ritual, Despoilers of the Galaxy (Alpha Legion)
Configuration [9CP]
Battle Size [12CP]
Selections: 3. Strike Force (101-200 Total PL / 1001-2000 Points) [12CP]
Categories: Configuration
Detachment Command Cost [-3CP]
Categories: Configuration
Legion
Selections: Alpha Legion
Categories: Configuration
Abilities: Hidden In Plain Sight

Abilities Description Ref
Hidden In Plain Sight If your army is Battle-forged, all CHARACTER, INFANTRY, BIKERS and HELBRUTE units in an ALPHA LEGION Detachment gain the following ability: Your opponent must subtract 1 from hit rolls that target units with this trait if they are more than 12" away. Codex: Heretic Astartes - Chaos Space Marines p157
HQ [10 PL, 190pts]
Dark Apostle [4 PL, 80pts]
Selections: Accursed crozius, Bolt pistol, Dark Zealotry, Frag & Krak grenades, Mark of Khorne, Warpsight Plea, Wrathful Entreaty
Categories: HQ, Faction: Chaos, Character, Faction: Heretic Astartes, Infantry, Faction: <Legion>, Priest, Dark Apostle, Faction: Khorne
Rules: Hateful Assault, Malicious Volleys
Abilities: Death to the False Emperor, Demagogue, Priest, Sigil of Corruption, Prayers: Dark Zealotry, Warpsight Plea, Wrathful Entreaty, Unit: Dark Apostle, Weapon: Accursed crozius, Bolt pistol, Frag grenades, Krak grenades

Abilities Description Ref
Death to the False Emperor Each time a model with this ability makes a melee attack, a hit roll of 6+ scores one additional hit.
Demagogue Friendly <LEGION> units within 6" of this model in the Morale phase can use this model's Leadership instead of their own.
Priest This model can chant prayers. It knows the Dark Zealotry prayer and one Prayer from the Prayers to the Dark Gods. At the start of each battle round, you can pick one of the prayers this model knows and roll a D6. On a 3+, the prayer is heard. That prayer takes effect until the end of that battle round. The same prayer cannot be chanted more than once per battle round by any model in your army, whether it is heard or not.
Sigil of Corruption This model has a 4+ invulnerable save.
Prayers Effect Ref
Dark Zealotry If this prayer is heard, you can re-roll hit rolls in the Fight phase for attacks made by friendly <LEGION> units while they are within 6" of this priest.
Warpsight Plea If this prayer is heard, pick one friendly <LEGION> unit within 6" of this priest. Add 1 to hit rolls for attacks made with ranged weapons by models in that unit.
Wrathful Entreaty If this prayer is heard, add 2 to this priest’s Strength characteristic.
Unit M WS BS S T W A Ld Save Ref
Dark Apostle 6" 2+ 3+ 4 4 4 3 9 3+
Weapon Range Type S AP D Abilities Ref
Accursed crozius Melee Melee +1 -1 2 -
Bolt pistol 12" Pistol 1 4 0 1 -
Frag grenades 6" Grenade D6 3 0 1 Blast.
Krak grenades 6" Grenade 1 6 -1 D3 -
Sorcerer in Terminator Armour [6 PL, 110pts]
Selections: Combi-melta [5pts], Delightful Agonies, Force stave, Mark of Slaanesh, Prescience, Smite
Categories: HQ, Faction: Chaos, Character, Infantry, Psyker, Terminator, Faction: <Legion>, Faction: <Mark of Chaos>, Faction: Heretic Astartes, Sorcerer, Faction: Slaanesh
Rules: Combi Weapon, Hateful Assault, Malicious Volleys
Abilities: Death to the False Emperor, Teleport Strike, Terminator Armour, Psychic Power: Delightful Agonies, Prescience, Smite, Psyker: Sorcerer in Terminator Armour, Unit: Sorcerer in Terminator Armour, Weapon: Boltgun, Force stave, Meltagun

Abilities Description Ref
Death to the False Emperor Each time a model with this ability makes a melee attack, a hit roll of 6+ scores one additional hit.
Teleport Strike During deployment, you can set up this model in a teleportarium chamber instead of placing it on the battlefield. At the end of any of your Movement phases the model can use a teleport strike to arrive on the battlefield - set it up anywhere on the battlefield that is more than 9" away from any enemy models.
Terminator Armour Models in this unit have a 5+ invulnerable save.
Psychic Power Warp Charge Range Details Ref
Delightful Agonies 6 18" If manifested, select a visible SLAANESH <LEGION> unit within 18" of the psyker. Until the start of your next Psychic phase, roll a D6 each time that unit suffers a wound; on a 5+, it does not lose that wound.
Prescience 7 18" If manifested, select a <LEGION> unit within 18" of the psyker. You can add 1 to all hit rolls made for that unit until the start of your next Psychic phase.
Smite 5 18" Smite has a warp charge value of 5. If manifested, the closest visible enemy unit within 18" of the psyker suffers D3 mortal wounds (pg 181). If the result of the Psychic test was more than 10 the target suffers D6 mortal wounds instead.
Psyker Cast Deny Powers Known Other Ref
Sorcerer in Terminator Armour 2 1 Smite and 2 powers from the Dark Hereticus discipline -
Unit M WS BS S T W A Ld Save Ref
Sorcerer in Terminator Armour 5" 3+ 3+ 4 4 5 3 9 2+
Weapon Range Type S AP D Abilities Ref
Boltgun 24" Rapid Fire 1 4 0 1 -
Force stave Melee Melee +3 -1 D3 -
Meltagun 12" Assault 1 8 -4 D6 Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2.
Troops [16 PL, 326pts]
Chaos Space Marines [4 PL, 85pts]
Selections: Mark of Slaanesh
Categories: Faction: Chaos, Faction: Heretic Astartes, Infantry, Faction: <Legion>, Faction: <Mark of Chaos>, Troops, Chaos Space Marines, Faction: Slaanesh
Rules: Hateful Assault, Malicious Volleys
Abilities: Death to the False Emperor, Unit: Chaos Space Marine
Aspiring Champion [22pts]
Selections: Bolt pistol, Frag & Krak grenades, Power fist [10pts]
Unit: Aspiring Champion, Weapon: Bolt pistol, Frag grenades, Krak grenades, Power fist
3x Marine w/ boltgun [36pts]
Selections: 3x Bolt pistol, 3x Boltgun, 3x Frag & Krak grenades
Weapon: Bolt pistol, Boltgun, Frag grenades, Krak grenades
Marine w/ heavy or special weapon [27pts]
Selections: Bolt pistol, Missile launcher [15pts]
Weapon: Bolt pistol, Missile launcher, Frag missile, Missile launcher, Krak missile

Abilities Description Ref
Death to the False Emperor Each time a model with this ability makes a melee attack, a hit roll of 6+ scores one additional hit.
Unit M WS BS S T W A Ld Save Ref
Aspiring Champion 6" 3+ 3+ 4 4 1 2 8 3+
Chaos Space Marine 6" 3+ 3+ 4 4 1 1 7 3+
Weapon Range Type S AP D Abilities Ref
Bolt pistol 12" Pistol 1 4 0 1 -
Boltgun 24" Rapid Fire 1 4 0 1 -
Frag grenades 6" Grenade D6 3 0 1 Blast.
Krak grenades 6" Grenade 1 6 -1 D3 -
Missile launcher, Frag missile 48" Heavy D6 4 0 1 Blast.
Missile launcher, Krak missile 48" Heavy 1 8 -2 D6 -
Power fist Melee Melee x2 -3 2 Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll.
Chaos Space Marines [4 PL, 80pts]
Selections: Mark of Slaanesh
Categories: Faction: Chaos, Faction: Heretic Astartes, Infantry, Faction: <Legion>, Faction: <Mark of Chaos>, Troops, Chaos Space Marines, Faction: Slaanesh
Rules: Hateful Assault, Malicious Volleys
Abilities: Death to the False Emperor, Unit: Chaos Space Marine
Aspiring Champion [22pts]
Selections: Frag & Krak grenades, Plasma pistol [5pts], Power maul [5pts]
Unit: Aspiring Champion, Weapon: Frag grenades, Krak grenades, Plasma pistol, Standard, Plasma pistol, Supercharge, Power maul
3x Marine w/ boltgun [36pts]
Selections: 3x Bolt pistol, 3x Boltgun, 3x Frag & Krak grenades
Weapon: Bolt pistol, Boltgun, Frag grenades, Krak grenades
Marine w/ heavy or special weapon [22pts]
Selections: Bolt pistol, Plasma gun [10pts]
Weapon: Bolt pistol, Plasma gun, Standard, Plasma gun, Supercharge

Abilities Description Ref
Death to the False Emperor Each time a model with this ability makes a melee attack, a hit roll of 6+ scores one additional hit.
Unit M WS BS S T W A Ld Save Ref
Aspiring Champion 6" 3+ 3+ 4 4 1 2 8 3+
Chaos Space Marine 6" 3+ 3+ 4 4 1 1 7 3+
Weapon Range Type S AP D Abilities Ref
Bolt pistol 12" Pistol 1 4 0 1 -
Boltgun 24" Rapid Fire 1 4 0 1 -
Frag grenades 6" Grenade D6 3 0 1 Blast.
Krak grenades 6" Grenade 1 6 -1 D3 -
Plasma gun, Standard 24" Rapid Fire 1 7 -3 1 -
Plasma gun, Supercharge 24" Rapid Fire 1 8 -3 2 If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon.
Plasma pistol, Standard 12" Pistol 1 7 -3 1 -
Plasma pistol, Supercharge 12" Pistol 1 8 -3 2 If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon.
Power maul Melee Melee +3 -1 1 -
Chaos Space Marines [4 PL, 85pts]
Selections: Mark of Slaanesh
Categories: Faction: Chaos, Faction: Heretic Astartes, Infantry, Faction: <Legion>, Faction: <Mark of Chaos>, Troops, Chaos Space Marines, Faction: Slaanesh
Rules: Hateful Assault, Malicious Volleys
Abilities: Death to the False Emperor, Unit: Chaos Space Marine
Aspiring Champion [27pts]
Selections: Frag & Krak grenades, Plasma pistol [5pts], Power fist [10pts]
Unit: Aspiring Champion, Weapon: Frag grenades, Krak grenades, Plasma pistol, Standard, Plasma pistol, Supercharge, Power fist
3x Marine w/ boltgun [36pts]
Selections: 3x Bolt pistol, 3x Boltgun, 3x Frag & Krak grenades
Weapon: Bolt pistol, Boltgun, Frag grenades, Krak grenades
Marine w/ heavy or special weapon [22pts]
Selections: Bolt pistol, Plasma gun [10pts]
Weapon: Bolt pistol, Plasma gun, Standard, Plasma gun, Supercharge

Abilities Description Ref
Death to the False Emperor Each time a model with this ability makes a melee attack, a hit roll of 6+ scores one additional hit.
Unit M WS BS S T W A Ld Save Ref
Aspiring Champion 6" 3+ 3+ 4 4 1 2 8 3+
Chaos Space Marine 6" 3+ 3+ 4 4 1 1 7 3+
Weapon Range Type S AP D Abilities Ref
Bolt pistol 12" Pistol 1 4 0 1 -
Boltgun 24" Rapid Fire 1 4 0 1 -
Frag grenades 6" Grenade D6 3 0 1 Blast.
Krak grenades 6" Grenade 1 6 -1 D3 -
Plasma gun, Standard 24" Rapid Fire 1 7 -3 1 -
Plasma gun, Supercharge 24" Rapid Fire 1 8 -3 2 If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon.
Plasma pistol, Standard 12" Pistol 1 7 -3 1 -
Plasma pistol, Supercharge 12" Pistol 1 8 -3 2 If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon.
Power fist Melee Melee x2 -3 2 Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll.
Chaos Space Marines [4 PL, 76pts]
Selections: Mark of Slaanesh
Categories: Faction: Chaos, Faction: Heretic Astartes, Infantry, Faction: <Legion>, Faction: <Mark of Chaos>, Troops, Chaos Space Marines, Faction: Slaanesh
Rules: Hateful Assault, Malicious Volleys
Abilities: Death to the False Emperor, Unit: Chaos Space Marine
Aspiring Champion [18pts]
Selections: Chainaxe [1pts], Frag & Krak grenades, Plasma pistol [5pts]
Unit: Aspiring Champion, Weapon: Chainaxe, Frag grenades, Krak grenades, Plasma pistol, Standard, Plasma pistol, Supercharge
3x Marine w/ boltgun [36pts]
Selections: 3x Bolt pistol, 3x Boltgun, 3x Frag & Krak grenades
Weapon: Bolt pistol, Boltgun, Frag grenades, Krak grenades
Marine w/ heavy or special weapon [22pts]
Selections: Bolt pistol, Plasma gun [10pts]
Weapon: Bolt pistol, Plasma gun, Standard, Plasma gun, Supercharge

Abilities Description Ref
Death to the False Emperor Each time a model with this ability makes a melee attack, a hit roll of 6+ scores one additional hit.
Unit M WS BS S T W A Ld Save Ref
Aspiring Champion 6" 3+ 3+ 4 4 1 2 8 3+
Chaos Space Marine 6" 3+ 3+ 4 4 1 1 7 3+
Weapon Range Type S AP D Abilities Ref
Bolt pistol 12" Pistol 1 4 0 1 -
Boltgun 24" Rapid Fire 1 4 0 1 -
Chainaxe Melee Melee +1 -1 1 -
Frag grenades 6" Grenade D6 3 0 1 Blast.
Krak grenades 6" Grenade 1 6 -1 D3 -
Plasma gun, Standard 24" Rapid Fire 1 7 -3 1 -
Plasma gun, Supercharge 24" Rapid Fire 1 8 -3 2 If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon.
Plasma pistol, Standard 12" Pistol 1 7 -3 1 -
Plasma pistol, Supercharge 12" Pistol 1 8 -3 2 If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon.
Elites [24 PL, 495pts]
Helbrute [6 PL, 125pts]
Selections: Heavy flamer [10pts], Helbrute fist, Mark of Slaanesh, Multi-melta [5pts]
Categories: Faction: Chaos, Elites, Vehicle, Faction: Heretic Astartes, Faction: <Mark of Chaos>, Faction: <Legion>, Helbrute, Faction: Slaanesh
Rules: Hateful Assault, Malicious Volleys
Abilities: Crazed, Explodes, Unit: Helbrute, Weapon: Heavy flamer, Helbrute fist, Multi-melta

Abilities Description Ref
Crazed At the end of any phase in which this model suffers any unsaved wounds or mortal wounds, roll a D6. On a roll of 6, this model immediately makes a shooting attack as if it were your Shooting phase if there are no enemies within 1", or piles in and fights as if it were in the Fight phase if there are enemies within 1". If there is no visible target within range, nothing happens.
Explodes If this model is reduced to 0 wounds, roll a D6 before removing the model from the battlefield; on a 6 it explodes, and each unit within 3" suffers D3 mortal wounds.
Unit M WS BS S T W A Ld Save Ref
Helbrute 8" 3+ 3+ 6 7 8 4 8 3+
Weapon Range Type S AP D Abilities Ref
Heavy flamer 12" Heavy D6 5 -1 1 Each time an attack is made with this weapon, that attack automatically hits the target.
Helbrute fist Melee Melee x2 -3 3 -
Multi-melta 24" Heavy 2 8 -4 D6 Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2.
Plague Marines [10 PL, 220pts]
Categories: Faction: Nurgle, Faction: Heretic Astartes, Infantry, Faction: Chaos, Faction: <Legion>, Elites
Rules: Hateful Assault, Malicious Volleys
Abilities: Death to the False Emperor, Disgustingly Resilient, Vectors of Death and Disease, Unit: Plague Marine
Plague Champion [38pts]
Selections: Blight Grenades, Krak grenades, Plague knife, Plasma gun [10pts], Power fist [10pts]
Unit: Plague Champion, Weapon: Blight Grenades, Krak grenades, Plague knife, Plasma gun, Standard, Plasma gun, Supercharge, Power fist
7x Plague Marine w/ boltgun [126pts]
Selections: 7x Blight Grenades, 7x Boltgun, 7x Krak Grenades, 7x Plague knife
Weapon: Blight Grenades, Boltgun, Krak grenades, Plague knife
Plague Marine w/ special weapon [28pts]
Selections: Blight Grenades, Blight launcher [10pts], Krak grenades
Weapon: Blight Grenades, Blight launcher, Krak grenades
Plague Marine w/ special weapon [28pts]
Selections: Blight Grenades, Krak grenades, Plasma gun [10pts]
Weapon: Blight Grenades, Krak grenades, Plasma gun, Standard, Plasma gun, Supercharge

Abilities Description Ref
Death to the False Emperor Each time a model with this ability makes a melee attack, a hit roll of 6+ scores one additional hit.
Disgustingly Resilient Each time this model loses a wound, roll a D6; on a 5-6, it does not lose that wound.
Vectors of Death and Disease A Plague Marine equipped with two plague knives, a plague knife and a bubotic axe, or a mace of contagion and bubotic axe, has an Attacks characteristic of 2 instead of 1.
Unit M WS BS S T W A Ld Save Ref
Plague Champion 5" 3+ 3+ 4 5 1 2 8 3+ Codex: Heretic Astartes - Chaos Space Marines
Plague Marine 5" 3+ 3+ 4 5 1 1 7 3+
Weapon Range Type S AP D Abilities Ref
Blight Grenades 6" Grenade D6 3 0 1 You can re-roll wound rolls of 1 for this weapon. Blast.
Blight launcher 24" Assault 2 6 -2 D3 You can re-roll wound rolls of 1 for this weapon.
Boltgun 24" Rapid Fire 1 4 0 1 -
Krak grenades 6" Grenade 1 6 -1 D3 -
Plague knife Melee Melee User 1 You can re-roll wound rolls of 1 for this weapon.
Plasma gun, Standard 24" Rapid Fire 1 7 -3 1 -
Plasma gun, Supercharge 24" Rapid Fire 1 8 -3 2 If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon.
Power fist Melee Melee x2 -3 2 Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll.
Terminators [8 PL, 150pts]
Selections: Mark of Slaanesh
Categories: Faction: <Legion>, Faction: <Mark of Chaos>, Faction: Chaos, Elites, Faction: Heretic Astartes, Infantry, Terminator, Faction: Slaanesh
Rules: Hateful Assault, Malicious Volleys
Abilities: Death to the False Emperor, Teleport Strike, Terminator Armour, Unit: Terminator
Terminator [28pts]
Selections: Chainaxe, Combi-bolter
Weapon: Chainaxe, Combi-bolter
Terminator [28pts]
Selections: Combi-bolter, Power axe
Weapon: Combi-bolter, Power axe
Terminator [33pts]
Selections: Combi-bolter, Power fist [5pts]
Weapon: Combi-bolter, Power fist
Terminator [28pts]
Selections: Combi-bolter, Power maul
Weapon: Combi-bolter, Power maul
Terminator Champion [33pts]
Selections: Chainfist [5pts], Combi-bolter
Unit: Terminator Champion, Weapon: Chainfist, Combi-bolter

Abilities Description Ref
Death to the False Emperor Each time a model with this ability makes a melee attack, a hit roll of 6+ scores one additional hit.
Teleport Strike During deployment, you can set up this model in a teleportarium chamber instead of placing it on the battlefield. At the end of any of your Movement phases the model can use a teleport strike to arrive on the battlefield - set it up anywhere on the battlefield that is more than 9" away from any enemy models.
Terminator Armour Models in this unit have a 5+ invulnerable save.
Unit M WS BS S T W A Ld Save Ref
Terminator 5" 3+ 3+ 4 4 2 2 8 2+
Terminator Champion 5" 3+ 3+ 4 4 2 3 9 2+
Weapon Range Type S AP D Abilities Ref
Chainaxe Melee Melee +1 -1 1 -
Chainfist Melee Melee x2 -4 D3 Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll, and if that attack is allocated to a VEHICLE model, that attack has a Damage characteristic of 3.
Combi-bolter 24" Rapid Fire 2 4 0 1 -
Power axe Melee Melee +2 -2 1 -
Power fist Melee Melee x2 -3 2 Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll.
Power maul Melee Melee +3 -1 1 -
Heavy Support [21 PL, 455pts]
Havocs [7 PL, 150pts]
Selections: Mark of Slaanesh
Categories: Faction: Chaos, Faction: Heretic Astartes, Infantry, Heavy Support, Faction: <Legion>, Faction: Slaanesh
Rules: Hateful Assault, Malicious Volleys
Abilities: Death to the False Emperor, Stabilisation Talons, Unit: Havoc
Aspiring Champion [22pts]
Selections: Astartes chainsword, Flamer [5pts], Frag & Krak grenades
Unit: Aspiring Champion, Weapon: Astartes chainsword, Flamer, Frag grenades, Krak grenades
4x Havoc w/ missile launcher [128pts]
Selections: 4x Frag & Krak grenades, 4x Missile launcher [60pts]
Weapon: Frag grenades, Krak grenades, Missile launcher, Frag missile, Missile launcher, Krak missile

Abilities Description Ref
Death to the False Emperor Each time a model with this ability makes a melee attack, a hit roll of 6+ scores one additional hit.
Stabilisation Talons This unit can move and fire Heavy weapons without suffering the penalty to their hit rolls.
Unit M WS BS S T W A Ld Save Ref
Aspiring Champion 6" 3+ 3+ 4 5 1 2 8 3+
Havoc 6" 3+ 3+ 4 5 1 1 7 3+
Weapon Range Type S AP D Abilities Ref
Astartes chainsword Melee Melee User -1 1 Each time the bearer fights, it makes 1 additional attack with this weapon.
Flamer 12" Assault D6 4 0 1 Each time an attack is made with this weapon, that attack automatically hits the target. Warhammer 40,000 Core Book
Frag grenades 6" Grenade D6 3 0 1 Blast.
Krak grenades 6" Grenade 1 6 -1 D3 -
Missile launcher, Frag missile 48" Heavy D6 4 0 1 Blast.
Missile launcher, Krak missile 48" Heavy 1 8 -2 D6 -
Havocs [7 PL, 155pts]
Selections: Mark of Slaanesh
Categories: Faction: Chaos, Faction: Heretic Astartes, Infantry, Heavy Support, Faction: <Legion>, Faction: Slaanesh
Rules: Hateful Assault, Malicious Volleys
Abilities: Death to the False Emperor, Stabilisation Talons, Unit: Havoc
Aspiring Champion [27pts]
Selections: Astartes chainsword, Frag & Krak grenades, Plasma gun [10pts]
Unit: Aspiring Champion, Weapon: Astartes chainsword, Frag grenades, Krak grenades, Plasma gun, Standard, Plasma gun, Supercharge
4x Havoc w/ missile launcher [128pts]
Selections: 4x Frag & Krak grenades, 4x Missile launcher [60pts]
Weapon: Frag grenades, Krak grenades, Missile launcher, Frag missile, Missile launcher, Krak missile

Abilities Description Ref
Death to the False Emperor Each time a model with this ability makes a melee attack, a hit roll of 6+ scores one additional hit.
Stabilisation Talons This unit can move and fire Heavy weapons without suffering the penalty to their hit rolls.
Unit M WS BS S T W A Ld Save Ref
Aspiring Champion 6" 3+ 3+ 4 5 1 2 8 3+
Havoc 6" 3+ 3+ 4 5 1 1 7 3+
Weapon Range Type S AP D Abilities Ref
Astartes chainsword Melee Melee User -1 1 Each time the bearer fights, it makes 1 additional attack with this weapon.
Frag grenades 6" Grenade D6 3 0 1 Blast.
Krak grenades 6" Grenade 1 6 -1 D3 -
Missile launcher, Frag missile 48" Heavy D6 4 0 1 Blast.
Missile launcher, Krak missile 48" Heavy 1 8 -2 D6 -
Plasma gun, Standard 24" Rapid Fire 1 7 -3 1 -
Plasma gun, Supercharge 24" Rapid Fire 1 8 -3 2 If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon.
Havocs [7 PL, 150pts]
Selections: Mark of Slaanesh
Categories: Faction: Chaos, Faction: Heretic Astartes, Infantry, Heavy Support, Faction: <Legion>, Faction: Slaanesh
Rules: Hateful Assault, Malicious Volleys
Abilities: Death to the False Emperor, Stabilisation Talons, Unit: Havoc
Aspiring Champion [22pts]
Selections: Astartes chainsword, Flamer [5pts], Frag & Krak grenades
Unit: Aspiring Champion, Weapon: Astartes chainsword, Flamer, Frag grenades, Krak grenades
2x Havoc w/ heavy bolter [54pts]
Selections: 2x Frag & Krak grenades, 2x Heavy bolter [20pts]
Weapon: Frag grenades, Heavy bolter, Krak grenades
2x Havoc w/ reaper chaincannon [74pts]
Selections: 2x Frag & Krak grenades, 2x Reaper chaincannon [40pts]
Weapon: Frag grenades, Krak grenades, Reaper chaincannon

Abilities Description Ref
Death to the False Emperor Each time a model with this ability makes a melee attack, a hit roll of 6+ scores one additional hit.
Stabilisation Talons This unit can move and fire Heavy weapons without suffering the penalty to their hit rolls.
Unit M WS BS S T W A Ld Save Ref
Aspiring Champion 6" 3+ 3+ 4 5 1 2 8 3+
Havoc 6" 3+ 3+ 4 5 1 1 7 3+
Weapon Range Type S AP D Abilities Ref
Astartes chainsword Melee Melee User -1 1 Each time the bearer fights, it makes 1 additional attack with this weapon.
Flamer 12" Assault D6 4 0 1 Each time an attack is made with this weapon, that attack automatically hits the target. Warhammer 40,000 Core Book
Frag grenades 6" Grenade D6 3 0 1 Blast.
Heavy bolter 36" Heavy 3 5 -1 2 -
Krak grenades 6" Grenade 1 6 -1 D3 -
Reaper chaincannon 24" Heavy 8 5 -1 1 -
Patrol Detachment 0CP (Chaos - Chaos Space Marines) [27 PL, 505pts]
Rules: Daemonic Ritual, Despoilers of the Galaxy (Alpha Legion)
Configuration
Detachment Command Cost
Categories: Configuration
Legion
Selections: Alpha Legion
Categories: Configuration
Abilities: Hidden In Plain Sight

Abilities Description Ref
Hidden In Plain Sight If your army is Battle-forged, all CHARACTER, INFANTRY, BIKERS and HELBRUTE units in an ALPHA LEGION Detachment gain the following ability: Your opponent must subtract 1 from hit rolls that target units with this trait if they are more than 12" away. Codex: Heretic Astartes - Chaos Space Marines p157
HQ [10 PL, 200pts]
Lord Discordant on Helstalker [10 PL, 200pts]
Selections: 2. Clandestine, Baleflamer [5pts], Bolt pistol, Frag & Krak grenades, Hydra's Wail, Impaler chainglaive, Mark of Khorne, Mechatendrils, Warlord
Categories: Helstalker, Lord Discordant, HQ, Faction: Chaos, Faction: <Mark of Chaos>, Faction: Heretic Astartes, Faction: <Legion>, Character, Vehicle, Daemon, Daemon Engine, Warpsmith, Faction: Khorne, Warlord
Rules: Hateful Assault, Malicious Volleys
Abilities: Aura of Discord, Clandestine, Daemonic, Death to the False Emperor, Hydra's Wail, Infernal Regeneration, Spirit Thief, Unit: Lord Discordant on Helstalker, Weapon: Baleflamer, Bolt pistol, Frag grenades, Impaler chainglaive, Krak grenades, Mechatendrils, Wound Track: Lord Discordant, Lord Discordant1, Lord Discordant2, Lord Discordant3
Helstalker
Selections: Bladed limbs and tail, Techno-virus injector
Weapon: Bladed limbs and tail, Techno-virus injector

Abilities Description Ref
Aura of Discord Subtract 1 from hit rolls for attacks made by VEHICLE units while they are within 6" of any enemy models with this ability. In addition, add 1 to hit rolls for attacks made by <LEGION> DAEMON ENGINE units while they are within 6" of any friendly <LEGION> models with this ability.
Clandestine When resolving an attack made against this WARLORD, subtract 1 from the hit roll.
Daemonic This model has a 5+ invulnerable save.
Death to the False Emperor Each time a model with this ability makes a melee attack, a hit roll of 6+ scores one additional hit.
Hydra's Wail Once per battle, at the start of the battle round, if the bearer is on the battlefield it can activate the Hydra’s Wail. Until the end of the battle round, when your opponent spends Command Points to use a Stratagem, roll one D6; on a 4+ your opponent must spend one extra Command Point to use that Stratagem, or else it has no effect and the Command Points spent so far are lost.
Infernal Regeneration At the start of your turn, this model regains 1 lost wound.
Spirit Thief Each time this model destroys an enemy VEHICLE unit in the Fight phase, this model can either repair a friendly Daemon Engine or release a beam of energy. If you choose to repair a friendly Daemon Engine, pick a friendly <LEGION> DAEMON ENGINE (other than models that can FLY) within 3" of this model. That DAEMON ENGINE regains D3 lost wounds. If you choose to release a beam of energy, pick an enemy VEHICLE within 12" of this model and roll a D6. On a 2+ that VEHICLE suffers D3 mortal wounds.
Unit M WS BS S T W A Ld Save Ref
Lord Discordant on Helstalker * 2+ 2+ 4 6 12 4 9 2+
Weapon Range Type S AP D Abilities Ref
Baleflamer 18" Assault D6 6 -2 2 This weapon automatically hits.
Bladed limbs and tail Melee Melee +3 -2 D3 After the Lord Discordant makes his close combat attacks, you can attack with his Helstalker. Make a number of additional attacks as shown in the damage table above, using this weapon profile.
Bolt pistol 12" Pistol 1 4 0 1 -
Frag grenades 6" Grenade D6 3 0 1 Blast.
Impaler chainglaive Melee Melee +2 -2 2 If the bearer made a charge move or performed a Heroic Intervention this turn, attacks with this weapon are made with a Strength characteristic of x2 instead of +2.
Krak grenades 6" Grenade 1 6 -1 D3 -
Mechatendrils Melee Melee User 0 1 Each time the bearer fights, it can make 2 additional attacks with this weapon.
Techno-virus injector Melee Melee +4 -4 D3 After the Lord Discordant makes his close combat attacks, you can attack with his Helstalker. Make a single attack using this weapon profile in addition to the Helstalker’s bladed limbs and tail. Each time a wound roll for an attack made with this weapon is successful when targeting a VEHICLE unit, that unit suffers D3 mortal wounds in addition to any normal damage.
Wound Track Remaining W Characteristic 1 Characteristic 2 Characteristic 3 Ref
Lord Discordant - M Additional attacks -
Lord Discordant1 7-12+ 12" 5 -
Lord Discordant2 4-6 9" 4 -
Lord Discordant3 1-3 6" 3 -
Troops [6 PL, 100pts]
Chaos Cultists [6 PL, 100pts]
Selections: No Chaos Mark
Categories: Troops, Faction: Heretic Astartes, Infantry, Faction: Chaos, Faction: <Mark of Chaos>, Faction: <Legion>
Abilities: Mere Mortals, Unit: Chaos Cultist
19x Chaos Cultist w/ Autogun [95pts]
Selections: 19x Autogun
Weapon: Autogun
Cultist Champion [5pts]
Selections: Autogun
Unit: Cultist Champion, Weapon: Autogun

Abilities Description Ref
Mere Mortals CHAOS CULTIST units do not gain a Legion Trait.
Unit M WS BS S T W A Ld Save Ref
Chaos Cultist 6" 4+ 4+ 3 3 1 1 5 6+
Cultist Champion 6" 4+ 4+ 3 3 1 2 6 6+
Weapon Range Type S AP D Abilities Ref
Autogun 24" Rapid Fire 1 3 0 1 -
Heavy Support [11 PL, 205pts]
Obliterators [5 PL, 95pts]
Selections: Mark of Slaanesh
Categories: Heavy Support, Faction: Heretic Astartes, Daemon, Infantry, Faction: Chaos, Faction: <Legion>, Faction: <Mark of Chaos>, Cult of Destruction, Faction: Slaanesh
Rules: Hateful Assault, Malicious Volleys
Abilities: Daemonic, Death to the False Emperor, Fleshmetal Guns, Teleport Strike
Obliterator [5 PL, 95pts]
Selections: Crushing fists, Fleshmetal guns
Unit: Obliterator, Weapon: Crushing fists, Fleshmetal guns

Abilities Description Ref
Daemonic This model has a 5+ invulnerable save.
Death to the False Emperor Each time a model with this ability makes a melee attack, a hit roll of 6+ scores one additional hit.
Fleshmetal Guns Each time this unit is chosen to attack with fleshmetal guns, roll three D3, one after the other, to determine the characteristics of the unit’s fleshmetal guns when resolving those attacks. The first roll is added to 6 to determine the Strength, the second roll is the AP, and the third roll is the Damage. For example, if the rolls were a 1, followed by a 3, followed by a 2, then the unit's attacks would have a Strength of 7, an AP of -3 and a Damage of 2.
Teleport Strike During deployment, you can set up this model in a teleportarium chamber instead of placing it on the battlefield. At the end of any of your Movement phases the model can use a teleport strike to arrive on the battlefield - set it up anywhere on the battlefield that is more than 9" away from any enemy models.
Unit M WS BS S T W A Ld Save Ref
Obliterator 4" 3+ 3+ 5 5 4 3 8 2+
Weapon Range Type S AP D Abilities Ref
Crushing fists Melee Melee +1 -1 D3 -
Fleshmetal guns 24" Assault 6 6+D3 -D3 D3 See above
Venomcrawler [6 PL, 110pts]
Selections: Eviscerating claws, 2x Excruciator cannon, Mark of Slaanesh, Soulflayer tendrils
Categories: Faction: Chaos, Faction: <Mark of Chaos>, Faction: Heretic Astartes, Faction: <Legion>, Vehicle, Daemon, Daemon Engine, Venomcrawler, Heavy Support, Faction: Slaanesh
Rules: Hateful Assault, Malicious Volleys
Abilities: Daemonic, Devourer of Souls, Reservoir of Daemonic Energy, Soul-shredding Explosion, Unit: Venomcrawler, Weapon: Eviscerating claws, Excruciator cannon, Soulflayer tendrils, Wound Track: Venomcrawler, Venomcrawler1, Venomcrawler2, Venomcrawler3

Abilities Description Ref
Daemonic This model has a 5+ invulnerable save.
Devourer of Souls At the beginning of each of your turns, this model regains 1 lost wound. In addition, at the end of each Fight phase in which this model destroyed any enemy models, this model regains one lost wound.
Reservoir of Daemonic Energy Add 1 to the result of any Daemonic Ritual summoning rolls made for <LEGION> MASTERS OF POSSESSION whilst they are within 6" of any friendly <LEGION> VENOMCRAWLERS.
Soul-shredding Explosion If this model is reduced to 0 wounds, roll a D6 before removing the model from the battlefield; on a 5+ it explodes, and each unit within 6" suffers D3 mortal wounds.
Unit M WS BS S T W A Ld Save Ref
Venomcrawler * 4+ 4+ * 7 10 * 8 3+
Weapon Range Type S AP D Abilities Ref
Eviscerating claws Melee Melee +2 -3 3 -
Excruciator cannon 36" Assault D3 +2 -2 D3 -
Soulflayer tendrils Melee Melee User -2 2 Each time the bearer fights, it can make 2 additional attacks with this weapon.
Wound Track Remaining W Characteristic 1 Characteristic 2 Characteristic 3 Ref
Venomcrawler - M S A
Venomcrawler1 6-10+ 10" 6 4
Venomcrawler2 3-5 8" 5 3
Venomcrawler3 1-2 6" 4 2
Force Rules
Daemonic Ritual: Instead of moving in their Movement phase, any CHAOS CHARACTER can, at the end of their Movement phase, attempt to summon a DAEMON unit with this ability by performing a Daemonic Ritual (the character cannot do so if they arrived as reinforcements this turn, or if they themselves have been summoned to the battlefield this turn).

If they do, first choose one of the four Chaos Gods - KHORNE, TZEENTCH, NURGLE, or SLAANESH. A CHARACTER who owes allegiance to one of the Dark Gods can only attempt to summon the units of their patron - for example, a KHORNE CHARACTER could only attempt to summon KHORNE DAEMONS.

Roll up to 3 dice - this is your summoning roll. You can summon one new unit with the Daemonic Ritual ability to the battlefield that has a Power Rating equal to or less than the total result so long as it has the same Chaos God keyword you chose at the start. This unit is treated as reinforcements for your army and can be placed anywhere on the battlefield that is wholly within 12" of the character and is more than 9" from any enemy model. If the total rolled is insufficient to summon any unit, the ritual fails and no new unit is summoned.

If your summoning roll included any doubles, your character then suffers a mortal wound. If it contained any triples, it instead suffers D3 mortal wounds. ()
Despoilers of the Galaxy (Alpha Legion): If your army is Battle-forged, all Troops units in Chaos Space Marine Detachments gain this ability. Such a unit that is within range of an objective marker (as specified in the mission) controls that objective marker even if there are more enemy models within range of it. If an enemy unit within range of the same objective marker has a similar ability, then the objective marker is controlled by the player who has the most models within range as normal. ()
Selection Rules
Combi Weapon: When attacking with this weapon, choose one or both of the profiles. If you choose both, subtract 1 from all hit rolls for this weapon. ()
Hateful Assault: If this unit makes a charge move, is charged or performs a Heroic Intervention, add 1 to the Attacks characteristic of models in this unit until the end of the turn. ()
Malicious Volleys: Instead of following the normal rules for Rapid Fire weapons, models in this unit firing Rapid Fire bolt weapons make double the number of attacks if any of the following apply:

• The firing model’s target is within half the weapon’s maximum range.
• The firing model is INFANTRY and every model in its unit Remained Stationary in your previous Movement phase.
• The firing model is a TERMINATOR, BIKER or HELBRUTE.

For the purposes of this ability, a Rapid Fire bolt weapon is any bolt weapon with the Rapid Fire type. A bolt weapon is any weapon whose profile includes the word ‘bolt’ (e.g. boltgun, bolt pistol, combibolter, Inferno boltgun). Rules that apply to bolt weapons also apply when firing the boltgun profile of combi-weapons and when firing Artefacts of Chaos that replaced a bolt weapon, (e.g. Spitespitter). The Talon of Horus is also a Rapid Fire bolt weapon. ()

Created with BattleScribe

++ Battalion Detachment 0CP (Imperium - Adeptus Mechanicus) [74 PL, 7CP, 1,415pts] ++

+ Configuration +

Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points)

Detachment Command Cost

Forge World Choice: Forge World: Lucius

+ Stratagems +

Stratagem: Archeotech Specialist [-2CP]: 2x Archeotech Specialist

Stratagem: Host of the Intermediary [-1CP]: Host of the Intermediary

Stratagem: Mechanicus Locum [-2CP]: 2x Mechanicus Locum

+ HQ +

Skitarii Marshal [3 PL, 55pts]: Mechanicus Locum, Relic: Exemplar's Eternity, Warlord Trait (Codex 5): Firepoint Telemetry Cache

Tech-Priest Manipulus [6 PL, 120pts]: Logi, Magnarail lance, Relic: Raiment of the Technomartyr, Warlord, Warlord Trait (Lucius): Luminescent Blessings

+ Troops +

Skitarii Rangers [12 PL, 200pts]: Enhanced Data-Tether, Omnispex
. Ranger Alpha: Galvanic Rifle, Host of the Intermediary, Warlord Trait (Codex 3): Programmed Retreat
. 19x Skitarii Ranger: 19x Galvanic Rifle

Skitarii Vanguards [6 PL, 120pts]: Enhanced Data-Tether
. 7x Skitarii Vanguard: 7x Radium Carbine
. Skitarii Vanguard (Arc Rifle): Arc Rifle
. Skitarii Vanguard (Plasma Caliver): Plasma Caliver
. Vanguard Alpha: Radium Carbine

Skitarii Vanguards [3 PL, 55pts]
. 3x Skitarii Vanguard: 3x Radium Carbine
. Skitarii Vanguard (Plasma Caliver): Plasma Caliver
. Vanguard Alpha: Radium Carbine

Skitarii Vanguards [3 PL, 45pts]
. 4x Skitarii Vanguard: 4x Radium Carbine
. Vanguard Alpha: Radium Carbine

+ Elites +

Sicarian Infiltrators [4 PL, 95pts]
. Infiltrator Princeps (Flechette/Taser)
. 4x Sicarian Infiltrator (Flechette/Taser): 4x Flechette Blaster, 4x Taser Goad

Sicarian Ruststalkers [4 PL, 95pts]
. Ruststalker Princeps (Blades)
. 4x Sicarian Ruststalker (Blades): 4x Transonic Blades

+ Fast Attack +

Pteraxii Sterylizors [4 PL, 95pts]: Pteraxii Sterylizor Alpha
. 4x Pteraxii Sterylizor: 4x Phosphor torch, 4x Pteraxii Talons

Serberys Sulphurhounds [7 PL, 120pts]
. Serberys Sulphurhound (Carbine): Phosphor Blast Carbine
. 3x Serberys Sulphurhound (Pistols): 3x Clawed Limbs, 6x Phosphor Pistol, 3x Sulphur breath
. Serberys Sulphurhound Alpha: Arc Maul, Phosphor Blast Pistol

+ Heavy Support +

Onager Dunecrawler [6 PL, 125pts]: Cognis Heavy Stubber, Smoke Launchers
. Neutron Laser and Cognis Heavy Stubber: Cognis Heavy Stubber

Skorpius Disintegrator [8 PL, 145pts]: Ferrumite Cannon

Skorpius Disintegrator [8 PL, 145pts]: Belleros Energy Cannon

++ Patrol Detachment -2CP (Imperium - Adeptus Mechanicus) [32 PL, -2CP, 585pts] ++

+ Configuration +

Detachment Command Cost [-2CP]

Forge World Choice: Forge World: Lucius

+ HQ +

Tech-Priest Enginseer [3 PL, 55pts]

+ Troops +

Kataphron Breachers [6 PL, 105pts]
. Kataphron Breacher: Heavy Arc Rifle, Hydraulic Claw
. Kataphron Breacher: Heavy Arc Rifle, Hydraulic Claw
. Kataphron Breacher: Heavy Arc Rifle, Hydraulic Claw

+ Elites +

Cybernetica Datasmith [3 PL, 65pts]: Genetors, Mechanicus Locum, Relic (Lucius): The Solar Flare, Warlord Trait (Codex 6): Supervisory Radiance

+ Heavy Support +

Kastelan Robots [20 PL, 360pts]
. Kastelan Robot: Heavy Phosphor Blaster, Kastelan Fist, Kastelan Fist
. Kastelan Robot: Heavy Phosphor Blaster, Kastelan Fist, Kastelan Fist
. Kastelan Robot: Heavy Phosphor Blaster, Kastelan Fist, Kastelan Fist
. Kastelan Robot: Heavy Phosphor Blaster, Kastelan Fist, Kastelan Fist

++ Total: [106 PL, 5CP, 2,000pts] ++

Created with BattleScribe (https://battlescribe.net)