Points:
0
Points:
20
Sec. Points:
11
Sec. Points:
83
Primary codex:
Astra Militarum
Primary codex:
T'au Empire
Sec. codex:
Secondary codex:
Armylist:
Armylist:
Player: Cyryl Wojewódzki
Factions used: Astra Militarum (custom: Gunnery Experts, Spotter Details); Agents of the Imperium: Inquisition
Army Points: 2000
Reinforcement points: furas

Pre Game Stratagems: Relic, Tank Ace, Warlord trait, Arbiter of Emperor's Will
Starting Command Points: 2

Warlord & Trait: Company Commander (no trait)

Secondary Objectives Information
No Prisoners: 99 Wounds/ 10VP
Titan Hunter: 0 VP
Bring it Down: 8VP
Assasination: 31 VP
Abhor the Witch: 6 VP

Brigade Detachment == Astra Militarum: Gunnery Experts & Spotter Details == 0 CP

NFOS: Inquisitor; Psyker: Mental Interrogation, chainsword, needle pistol, Ordo Malleus, Arbiter of Emperor's Will: Radical (-1CP) [60 pts, 4PL]
HQ1: Company Commander; warlord, laspistol, chainsword, warlord trait: no trait (-1CP) [35 pts, 2PL]
HQ2: Tank Commander; 2x Multimelta (50pts), lascannon (20pts), Turret-mounted Demolisher Siege Cannon (5pts) [250 pts, 12PL]
HQ3: Tank Commander; 2x Multimelta (50pts), lascannon (20pts), Turret-mounted Demolisher Siege Cannon (5pts) [250 pts, 12PL]
HQ4: Tank Commander; 2x Multimelta (50pts), lascannon (20pts), Turret-mounted Demolisher Siege Cannon (5pts) [250 pts, 12PL]

TR1: Militarum Tempestus Scions; Scion with Vox-caster and hot-shot lasgun; Tempestor with Plasma Pistol and chainsword; 3x scions with hot-shot lasguns [45 pts, 3PL]
TR2: Infantry Squad; 5x guardsmen with lasgun, Guardsmen with meltagun, guardsmen with vox-caster, heavy weapon team: mortar, Sargeant with chainsword and plasma pistol [60pts, 3PL]
TR3: Infantry Squad; 5x guardsmen with lasgun, Guardsmen with meltagun, guardsmen with vox-caster, heavy weapon team: mortar, Sargeant with chainsword and plasma pistol [60pts, 3PL]
TR4: Infantry Squad; 5x guardsmen with lasgun, Guardsmen with meltagun, guardsmen with vox-caster, heavy weapon team: mortar, Sargeant with chainsword and plasma pistol [60pts, 3PL]
TR5: Infantry Squad; 5x guardsmen with lasgun, Guardsmen with meltagun, guardsmen with vox-caster, heavy weapon team: mortar, Sargeant with chainsword and plasma pistol [60pts, 3PL]
TR6: Infantry Squad; 5x guardsmen with lasgun, Guardsmen with meltagun, guardsmen with vox-caster, heavy weapon team: mortar, Sargeant with chainsword and plasma pistol [60pts, 3PL]
TR7: Infantry Squad; 5x guardsmen with lasgun, Guardsmen with meltagun, guardsmen with vox-caster, heavy weapon team: mortar, Sargeant with chainsword and plasma pistol [60pts, 3PL]

EL1: Astropath; Psychic Barrier, Telepathica stave [35 pts, 2PL]
EL2: Command Squad; veteran with lasgun, veteran with medi-pack and lasgun, veteran with vox-caster and lasgun, veteran with regimental standard and lasgun [25pts, 2PL]
EL3: Command Squad; veteran with lasgun, veteran with medi-pack and lasgun, veteran with vox-caster and lasgun, veteran with regimental standard and lasgun [25pts, 2PL]
EL4: Command Squad; veteran with lasgun, veteran with medi-pack and lasgun, veteran with vox-caster and lasgun, veteran with regimental standard and lasgun [25pts, 2PL]
EL5: Platoon Commander; Plasma Pistol, Power Sword, Relic: The Dagger of Tu'Sakh (-1CP) [25pts, 2PL]
EL6: Platoon Commander; Plasma Pistol, Power Sword [25pts, 2PL]
EL7: Platoon Commander; Plasma Pistol, Power Sword [25pts, 2PL]
EL8: Tech-Priest Enginseer [35pts, 2PL]

FA1: Scout Sentinel; Lascannon [40pts, 3PL]
FA2: Scout Sentinel; Lascannon [40pts, 3PL]
FA3: Scout Sentinel; Lascannon [40pts, 3PL]

HS1: Heavy Weapon Squad; 3x mortar [50pts, 3PL]
HS1: Heavy Weapon Squad; 3x mortar [50pts, 3PL]
HS3: Manticore; Heavy Bolter, Tank Ace: Full Payload (instead of warlordtrait) [155pts, 9PL]
HS3: Manticore; Heavy Bolter, Tank Ace: Full Payload (-1CP) [155pts, 9PL]
Army name: Skark
Factions used: T'au Empire
Command Points: 0
Total cost: 1997 pts, 99 PL
Reinforcement Points: none pts

Number of Units: 13
Assassination: 13 points
Bring it Down: 10 points
No Prisoners: 7 points
Abhor the Witch: 0 points
++++++++++++++++++++++++++++++++++++++++++++++++++

== T'au Sept Supreme Command Detachment == -1 CP, 150 pts, 8 PL

Primarch | Daemon Primarch | Supreme Commander:
Commander Shadowsun: 2xHigh-energy Fusion Blaster, Stratagem: Warlord Trait (exemplar of Kayoun), Warlord [150 pts, 8 PL, -1 CP]

== T'au Sept Patrol Detachment == -2 CP, 1652 pts, 82 PL

No Force Org Slot:
- Kroot Hounds: 4xKroot Hound [24 pts, 1 PL]

HQ1: Commander in Crisis Battlesuit: 2xMarker Drone, 2xMissile Pod, Novasurge Plasma Rifle, 2xPlasma Rifle, Relict (Puretide Engram Neurochip), Warlord Trait (Exemplar of the Mont'ka) [190 pts, 9 PL, -2 CP]
HQ2: Longstrike: 2xAccelerator Burst Cannon, Railgun [170 pts, 9 PL]

TR1: Kroot Carnivores: 10xKroot [60 pts, 3 PL]

EL1: Crisis Battlesuits:
Crisis Shas'ui (Cyclic Ion Blaster, Early Warning Override, Missile Pod, Plasma Rifle)
3xCrisis Shas'ui (Cyclic Ion Blaster, Missile Pod, Plasma Rifle, Shield Generator)
Crisis Shas'vre (Cyclic Ion Blaster, Iridium battlesuit, Missile Pod, Plasma Rifle, Shield Generator, Stimm Injectors)
Marker Drone, 8xShield Drone [520 pts, 24 PL]

FA1: Kroot Hounds: 4xKroot Hound [24 pts, 1 PL]
FA2: Kroot Hounds: 4xKroot Hound [24 pts, 1 PL]

HS1: Hammerhead Gunship: 2xAccelerator Burst Cannon, Railgun [155 pts, 8 PL]
HS2: Hammerhead Gunship: 2xAccelerator Burst Cannon, Railgun [155 pts, 8 PL]

FL1: Sun Shark Bomber: 2xInterceptor Drone, 2xMissile Pod [165 pts, 9 PL]
FL2: Sun Shark Bomber: 2xInterceptor Drone, 2xMissile Pod [165 pts, 9 PL]

== Auxiliary Support Detachment == -3 CP, 195 pts, 9 PL

HQ1: Commander in Coldstar Battlesuit (110): High-output Burst Cannon (15), Burst Cannon x2 (25), Flamer (5), Thermoneutronic Projector (20), 2xMarker Drone (20) Stratagem: Promising Pupil, Target Lock, Warlort Triat (Precision of the Hunter) [195 pts, 9 PL, -1 CP]