Points:
0
Points:
2
Sec. Points:
7
Sec. Points:
13
Primary codex:
Astra Militarum
Primary codex:
Grey Knights
Sec. codex:
Secondary codex:
Armylist:
Armylist:
+ PLAYER: Piotr Niedziela (nick PileOfShame na wh40k.pl)
+ PLAYER TOURNEYKEEPER ID: 13059 / WA793
+ ARMY FACTION: ASTRA MILITARUM
+ TOTAL COMMAND POINTS: 6 -1 -1 -1 -1 -1 = 1CP
+ TOTAL ARMY POINTS: 2000
+ NUMBER OF UNITS: 21
+ PRE GAME STRATAGEMS:
2x Officer Cadre 1CP
2x Imperial Commander's Armoury 1 CP
Battlefield Bequest 1 CP

SECONDARY OBJECTIVES INFORMATION:
Assassination: 13 VP
Bring it Down: 15 VP
No Prisoners: 90 Wounds (9 points)
Abhor the Witch: N/A

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== Brigade Detachment == Astra Millitarum, Regimental Doctrine: Born Soldiers [2000pts]

HQ1: Lord Solar Leontus [9 PL, 170 pts], Warlord, Stratagem: Officer Cadre (wartlord trait)
-- Trait: GRAND STRATEGIST

HQ2: Cadian Command Squad [4 PL, 75 pts]: Cadian Commander w/ laspistol and chainsword, Veteran w/ Regimental Standard, Veteran w/ medipack,
Veteran w/ master vox, Veteran w/ Grenade launcher. Stratagem: Imperial Commander's Armoury (Relic) -1CP
-- Relic: FINAL OF THE NEMRODESH 1ST

HQ3: Tank Commander [10 PL, 180 pts]: Battle Cannon, Heavy Bolter [5 pts],Two Heavy Bolter sponsons [10 pts], Armoured tracks [5 pts], Stratagem: Imperial Commander's Armoury (Relic) -1CP
-- Relic: GATEKEEPER

TR1: Cadian Shock Troops [3 PL, 65 pts]: 2x Plasma gun, 7x Lasgun, Vox caster, Sergant with Laspistol and Chainsword, all models Frag Grenades
TR2: Cadian Shock Troops [3 PL, 65 pts]: 2x Plasma gun, 7x Lasgun, Vox caster, Sergant with Laspistol and Chainsword, all models Frag Grenades
TR3: Cadian Shock Troops [3 PL, 65 pts]: 2x Plasma gun, 7x Lasgun, Vox caster, Sergant with Laspistol and Chainsword, all models Frag Grenades
TR4: Cadian Shock Troops [3 PL, 65 pts]: 2x Plasma gun, 7x Lasgun, Vox caster, Sergant with Laspistol and Chainsword, all models Frag Grenades
TR5: Cadian Shock Troops [3 PL, 65 pts]: 2x Plasma gun, 7x Lasgun, Vox caster, Sergant with Laspistol and Chainsword, all models Frag Grenades
TR6: Cadian Shock Troops [3 PL, 65 pts]: 2x Meltagun, 7x Lasgun, Vox caster, Sergant with Laspistol and Chainsword, all models Frag Grenades
TR7: Cadian Shock Troops [3 PL, 65 pts]: 2x Meltagun, 7x Lasgun, Vox caster, Sergant with Laspistol and Chainsword, all models Frag Grenades

EL1: Kasrkin [5 PL, 100 pts]: 2x Plasma gun, 2x Meltagun, 5x Hot-shot Lasgun, Sergant with Hot-shot laspistol and Chainsword. all models Frag and Krak grenades. Warrior Elites (Additional Regimental Doctrine): Mechanised Infantry

EL2: Kasrkin [5 PL, 100 pts]: 2x Plasma gun, 2x Meltagun, 5x Hot-shot Lasgun, Sergant with Hot-shot laspistol and Chainsword. all models Frag and Krak grenades. Warrior Elites (Additional Regimental Doctrine): Heirloom weapons, Stratagem: Battlefield Bequest (Relic for Sergant) -1CP
-- Relic: THE BARBICANT'S Key

EL3: Commissar [3 PL, 50 pts]: Plasma pistol, Power Sword, Stratagem: Officer Cadre (wartlord trait) -1CP
-- Trait: MASTER TACTICIAN

FA1: Scout Sentinel [3 PL, 40 pts]: Militarum Plasma Cannon
FA2: Scout Sentinel [3 PL, 40 pts]: Militarum Plasma Cannon
FA3: Scout Sentinel [3 PL, 40 pts]: Militarum Plasma Cannon

HS1: Leman Russ Vanquisher [9 PL, 175 pts]: Lascannon [5pts], Tank Ace: Veteran Commander: ELITE SHARPSHOOTERS [20pts]
HS2: Leman Russ Executioner [9 PL, 165 pts]: Heavy Bolter [5pts], Two Heavy Bolter sponsons [10pts]
HS3: Leman Russ Executioner [9 PL, 165 pts]: Heavy Bolter [5pts], Two Heavy Bolter sponsons [10pts]
HS4: Deathstrike [9 PL, 160 pts]

DT1: Chimera [5 PL, 85 pts]: 2xHeavy Bolter, Lasgun array

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Astra Militarum NEW CODEX REFERENCE:
## Warlord Traits:
GRAND STRATEGIST:
While this warlord is in the battlefield, each time you spend Command Point to use Stratagem, roll one D6 on 5+ that Command Point is refundes.

MASTER TACTICIAN:
At the start of first battle round, You can select up to 3 friendly Astra Militarum units (excluding titanic) Remove those units from the battlefiled , then set them up anywhere that is wholly within Your deployment zone. If the mission uses strateic reserves you can place those units in strategic reserves instead.

## Relics:
GATEKEEPER;
- relic battle cannon: Heavy D3+6 S9 AP-3 D3

FINAL OF THE NEMRODESH'1ST
- relic banner (command squad)
- (Aura) - while friendly Astra Militarum Core unit is within 6of this models unit, each time a model in that unit makes a ranged attack, you can ignore any or all modifiers to that attack hit roll roll and, it that attack is allocated to an enemy model, that model cannot use any rules to ignore the wounds it loses.

THE BARBICANT'S Key
- once per battle, in Your movement phase the bearer can use this Relic. If it does so, remove the bearers unit from the battlefield and set it up anywhere on the battlefield that is more than 9inch away from enemy models.
- Until the end of the turn you can re-roll charges made for the bearers unit.

## Regimental doctrines:
BORN SOLDIERS:
- Gain the Born Soldiers keyword
- Officer models gain the following aura ability: Born Soldiers[aura): While friendly Platoon unit is within 6inch of this model, models in that Platoon unit can use this Officer's Leadership characteristic instead of their own.- Each time a model makes a ranged attack, an unmodified hit roll of 6 automatically wounds the target

Tank Ace: Veteran Commander: model get's additional regimental doctrine, in my case:
ELITE SHARPSHOOTERS:
- Gain keyword Elite Sharpshooters
- Each time a unit with this doctrine is selected to shoot, you can reroll one hit roll when resolving that unit's attacks

Eeach Kasrkin unit can take unique additional regimental doctrine, in my case:
HEIRLOOM WEAPONS:
- Add 4inch to the range characteristic of all ranged weapons (excluding relics) model with this doctrine is equipped,
MECHANISED INFANTRY
- Gan Mechanised Infantry keyword
- units with this dpctrine can disembark from Transport model (excluding Aircraft) after that model has made a Normal Move but if they do so they cannot be selected to move again this turn but count as being moved and neither that unit and transport cannot declare charge.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+ PLAYER: BMC $ Behemoth
+ PLAYER ID: WA584
+ ARMY FACTION: GREY KNIGHTS aka RYCERZE SZAREJ STREFY
+ TOTAL COMMAND POINTS: 1
+ TOTAL ARMY POINTS: 2000
+ REINFORCEMENT POINTS: 0
+ PRE GAME STRATEGEMS: 3x Warlord Trait, 2x Relic
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
SECONDARY OBJECTIVES INFORMATION:

No Prisoners: 110 wounds
Bring it Down: 0
Assassination: 13
Abhor the Witch: 26
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

== Battalion Detachment == Grey Knights <Prescient Brethren> [2000 points, 0CP]

HQ1: Kaldor Draigo: Powers: Gate of Infinity, Empyric Amplification, Sanctuary = [9PL, 180pts]
HQ2: Brotherhood Librarian: Storm Bolter, Nemesis Warding Stave, Powers: Purifying Flame, Vortex of Doom, Trait: Psychic Epitome, Relic: Cuirass of Sacrifice, Gift: Servant of the Throne = [7PL, 125pts]
HQ3: Brotherhood Librarian: Nemesis Force Sword, Powers: Purifying Flame, Vortex of Doom, Relic: Sigil of Exigence, Vision: A Noble Death = [7PL, 120pts]

TR1: 5x Strike Squad: 5x Nemesis Force Halberds = [6PL, 110pts]
TR2: 5x Strike Squad: 5x Nemesis Force Halberds = [6PL, 110pts]
TR3: 5x Strike Squad: 5x Nemesis Force Halberds = [6PL, 110pts]

EL1: Brotherhood Apothecary: Nemesis Force Halberd, Power: Gate of Infinity, *WARLORD*, Traits: Unyielding Anvil, Divination, Gift: True Name Shard = [7PL, 105pts]
EL2: 10x Paladin Squad: Nemesis Force Halberds, 4x Psycannon, Powers: Hammerhand, Armoured Resilience = [26PL, 490pts]

FA1: 5x Interceptor Squad: Nemesis Force Swords = [8PL, 130pts]
FA2: 10x Interceptor Squad: Nemesis Force Swords = [16PL, 260pts]
FA3: 10x Interceptor Squad: Nemesis Force Swords = [16PL, 260pts]

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