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Player 4: Bob Wolstencroft
Team: 99 Codex but the Guard Ain't One
Factions used: Grey Knights
Army Points: 2000
Reinforcement Points: 0
Number of Units / Killpoints: 15
Pre Game Stratagems: relic, warlord trait
Starting Command Points: 4
Warlord: grand master in dreadknight
Army Trait: n/a
Secondary Objectives Information
No Prisoners: 99
Bring it Down: 6
Assasination: 13
Abhor the Witch: 32
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== Grey Knights - Prescient brethren brotherhood - Arks of Omen Detachment = 0CP, [PL, 2000pts] ==
Compulsory detachment slots
HQ: librarian, nemesis warding stave, storm bolter, fortelling of locus [6PL, 120pts]
Psychic powers: smite, purifying flame, sanctuary, fatal precognition
HS: 4 purgators + justicar, 4 psycannons, 1 storm bolter and nemesis force halberd [6PL, 110pts]
Psychic powers: smite, astral aim, fatal precognition
HS: 4 purgators + justicar, 4 incinerators, 1 storm bolter and nemesis force halberd [6PL, 110pts]
Psychic powers: smite, astral aim, fatal precognition
HS: dreadknight, gatling psilencer, heavy psycannon, nemesis greatsword, dreadfist, dreadknight teleporter [8PL, 185pts]
Psychic powers: smite, hammerhand, fatal precognition
Optional detachment slots
HQ: techmarine, flamer, omnissian power axe, bolter, plasma cutter, 2 servo arms [4PL, 70pts]
Psychic powers: smite, warp shaping, fatal precognition
Warlord trait: Dominion (-1CP)
HQ: grand master in dreadknight, gatling psilencer, heavy psycannon, nemesis greatsword, dreadfist, dreadknight teleporter, servant of the throne [10PL, 230pts] WARLORD
Psychic powers: smite, empyric amplification, ghostly bonds, fatal precognition
Relic: sigil of exigence (-1CP)
TR: 4 grey knights + justicar, 5 storm bolters, 5 nemesis force swords [6PL, 100pts]
Psychic powers: smite, hammerhand, fatal precognition
TR: 4 brotherhood terminators + justicar, 1 psilencer, 4 storm bolters, 1 nemesis force sword, 4 nemesis force halberds [12PL, 175pts]
Psychic powers: smite, hammerhand, fatal precognition
TR: 4 brotherhood terminators + justicar, 1 incinerator, 4 storm bolters, 5 nemesis force halberds [12PL, 175pts]
Psychic powers: smite, hammerhand, fatal precognition
TR: 4 brotherhood terminators + justicar, 5 storm bolters, 1 nemesis warding stave, 4 nemesis force halberds [12PL, 175pts]
Psychic powers: smite, hammerhand, fatal precognition
EL: 4 servitors [2PL, 30pts]
FA: 4 interceptors + justicar, 1 incinerator, 4 storm bolters, 4 nemesis force halberds [7PL, 120pts]
Psychic powers: smite, ethereal castigation, fatal precognition
FA: 4 interceptors + justicar, 1 incinerator, 4 storm bolters, 4 nemesis force halberds [7PL, 120pts]
Psychic powers: smite, ethereal castigation, fatal precognition
HS: dreadknight, gatling psilencer, heavy psycannon, nemesis greatsword, dreadfist, dreadknight teleporter [8PL, 185pts]
Psychic powers: smite, hammerhand, fatal precognition
NFO: apothecary, true name shard [6PL, 95pts]
Psychic powers: smite, gate of infinity, fatal precognition
END OF ROSTER
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Player 4: Matty Oakley
Team: NRGC No Fun
Factions Used: Ork
Army Points: 2000
Reinforcement Points:0
Number of Units / Killpoints: 20
Pre Game Stratagems: Relic, Warlord Trait, Shiny Gubbinz, Big Boss
Starting Command Points: 2
Warlord & Trait: Beastboss on Squigosaur - Proper Killy
Army Trait: Waaagh!, ‘Ere We Go!, Mob Rule
Secondary Objectives Information
No Prisoners: 133
Bring it Down: 9
Assassination: 10
Abhor the Witch: 2
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== Orks – Goffs – Arks Of Omen = ±0CP, [121PL, 2000pts] ==
Chapter Tactic/Order Conviction/Hive Fleet Adaptations: No Mukkin About
Arks of Omen Compulsory Type: Fast Attack
HQ: Beastboss on Squigosaur [9PL, 170pts]
---Relic: BeastHide Mantle
---Warlord Trait: Proper Killy
HQ: Boss Zagstruk [6PL, 110pts]
HQ: Warboss on Warbike [6PL, 115pts] Power Klaw
---Relic: Da Killa Klaw
---Warlord Trait: Brutal but Kunnin
TR: 10 Beast Snagga Boyz [5PL, 100pts]
TR: 10 Gretchin [2PL, 40pts]
TR: 10 Gretchin [2PL, 40pts]
TR: 10 Gretchin [2PL, 40pts]
EL: 10 Kommandos [8PL, 130pts] Bomb Squig, Distraction Git, Power Klaw
EL: 10 Kommandos [8PL, 130pts] Bomb Squig, Distraction Git, Power Klaw
EL: 10 Nobz[12PL, 180pts] 10x Big Choopa, 10x Slugga, Trukk Boyz
FA: 3 Squighog Boys [4PL, 80pts] Bomb Squig
FA: 3 Squighog Boys [4PL, 80pts] Bomb Squig
FA: 3 Squighog Boys [4PL, 80pts] Bomb Squig
FA: 10 Stromboyz [6PL, 110pts] Power Klaw
FA: 10 Stromboyz [6PL, 110pts] Power Klaw
FA: 10 Stromboyz [6PL, 110pts] Power Klaw
HS: 1 Deff Dread [7PL, 100pts] 4x Dread klaw, Stompamantic Pistons
HS: Kill Rig [12PL, 205pts] Squig-Hide Tyres
---Psychic powers: Frazzle, Squigly Curse
HS: 4 Killa Kans [14PL, 120pts] 4x Big Shoota, 4x Kan klaw
DT: Trukk
END OF ROSTER
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