Points:
10
Points:
10
Sec. Points:
455
Sec. Points:
469
Primary codex:
Tomb Kings
Primary codex:
Dwarfs
Sec. codex:
Secondary codex:
Dark Elves
Armylist:
Armylist:
===
Tk [1999 pts]
Warhammer: The Old World, Tomb Kings of Khemri
===

++ Characters [730 pts] ++

High Priest [190 pts]
- Hand weapon
- May be a Level 4 Wizard
- On foot
- Serpent Staff (Liche only)
- Elementalism
Special Rules: Arise!, Curse of the Necropolis, Indomitable (1), Khopesh, Lore of Nehekhara, Nehekharan Undead, Regeneration (5+), From Beneath the Sands

Tomb King [452 pts]
- Hand weapon
- Heavy armour
- Shield
- General
- Necrolith Bone Dragon
- Talisman of Protection
- Ogre Blade
Special Rules: Curse of the Necropolis, Dry as Dust, Flammable, Indomitable (2), Khopesh, My Will Be Done, Nehekharan Undead, Regeneration (5+)

Royal Herald [88 pts]
- Flail
- Light armour
- Battle Standard Bearer
- On foot
Special Rules: Banner of the King, Dry as Dust, Flammable, Indomitable (1), Khopesh, Nehekharan Undead, Regeneration (5+), Sworn Protector

++ Core Units [552 pts] ++

18 Tomb Guard [198 pts]
- Hand weapons
- Light armour
- Shields
- Tomb Captain (champion)
- Standard bearer
- Musician
Special Rules: Cleaving Blow, Close Order, Indomitable (1), Khopesh, Nehekharan Undead, Regeneration (6+), Regimental Unit

3 Skeleton Chariots [147 pts]
- Hand weapons
- Cavalry spears
- Warbows
- Skeletal Hooves (Count as Hand weapons)
- Master Charioteer (champion)
- Standard bearer
- Musician
Special Rules: Arrows of Asaph, Dry as Dust, Horde, Impact Hits (D3), Nehekharan Undead, Open Order, Regeneration (6+), Reserve Move, Swiftstride

3 Skeleton Chariots [147 pts]
- Hand weapons
- Cavalry spears
- Warbows
- Skeletal Hooves (Count as Hand weapons)
- Master Charioteer (champion)
- Standard bearer
- Musician
Special Rules: Arrows of Asaph, Dry as Dust, Horde, Impact Hits (D3), Nehekharan Undead, Open Order, Regeneration (6+), Reserve Move, Swiftstride

5 Skeleton Horsemen [60 pts]
- Hand weapons
- Light armour
- Shields
Special Rules: Close Order, Horde, Nehekharan Undead, Regeneration (6+), Swiftstride, Vanguard

++ Special Units [582 pts] ++

3 Necropolis Knights [183 pts]
- Hand weapons
- Cavalry spears
- Light armour
- Shields
- Necropolis Captain (champion)
- Standard bearer
- Musician
Special Rules: Armoured Hide (1), Cleaving Blow, Close Order, Impact Hits (1), Indomitable (1), Khopesh, Nhekharan Undead, Poisoned Attacks, Regeneration (6+), Swiftstride

3 Necropolis Knights [183 pts]
- Hand weapons
- Cavalry spears
- Light armour
- Shields
- Necropolis Captain (champion)
- Standard bearer
- Musician
Special Rules: Armoured Hide (1), Cleaving Blow, Close Order, Impact Hits (1), Indomitable (1), Khopesh, Nhekharan Undead, Poisoned Attacks, Regeneration (6+), Swiftstride

18 Tomb Guard [216 pts]
- Halberds
- Light armour
- Shields
- Tomb Captain (champion)
- Standard bearer
- Musician
Special Rules: Cleaving Blow, Close Order, Indomitable (1), Khopesh, Nehekharan Undead, Regeneration (6+), Regimental Unit

++ Rare Units [135 pts] ++

Casket of Souls [135 pts]
- Hand weapons
- Great weapons
- Light armour
Special Rules: Cleaving Blow, Covenant of Power, Dry as Dust, Immovable Object, Indomitable (2), Nehekharan Undead, Regeneration (5+), Skirmishers, Unbound Spirits, Vortex of Souls

---
Created with "Old World Builder"

[https://old-world-builder.com]
EVERYONE:
- Magic Resistance (-1)
- Resolute (-1 flee/pursuit)
- Hatred (Orcs & Goblins)

++ Characters [500 pts] ++

Casimir Stronzorossa (Thane Battle Standard Bearer) [215 pts]
- Hand weapon
- Full plate armour
- Master Rune of Stromni Redbeard (+1 Combat Reslution w 12")
- Master Rune of Gromril (2+ Save)
- Rune of Fire (Flaming attacks)
Special Rules:
- Ancestral Grudge (Hate Characters)
- Gromril Armour (re-roll 1 to Save)
- Gromril Weapons (AP -1 hand weapon)
- Rallying Cry (Additional rally)
- Stubborn (FBIGO instead of 1st break test)

Kristi Feistdottir (Engineer) [50 pts]
- Hand weapon
- Heavy armour
- General
Special Rules:
- Artillery Master (re-roll Artillery / 1 to hit)
- Entrenchment (cover+linear obstacle for 1 machine)
- Gromril Armour (re-roll 1 to Save)
- “Stand Back Chief” (can't be targeted 3" from machine)
- Stubborn (FBIGO instead of 1st break test)

Marian Threepawson & Anvil of Doom [235 pts]
- Hand weapons
- Shields
- Heavy armour
Special Rules:
- Ancestral Shield (4+ Ward)
- Gromril Armour (re-roll 1 to Save)
- Gromril Weapons (AP -1 hand weapon)
- Immune To Psychology
- Magic Resistance (-3)
- Rune Lore (Dispell as level 3 Wizard)
- Skirmishers
- Strike the Runes (4 bound spells: + Armour, Immune to Psychology, move again, 2d6 S4 AP-2)
- Unbreakable

++ Core Units [525 pts] ++

16 Dwarf Warriors [175 pts]
- Hand weapons
- Heavy armour
- Great weapons
- Shields
- Veteran
- Standard bearer
- Musician
Special Rules:
- Close Order
- Shieldwall (may GG instead of FBIGO)

16 Dwarf Warriors [175 pts]
- Hand weapons
- Heavy armour
- Great weapons
- Shields
- Veteran
- Standard bearer
- Musician
Special Rules:
- Close Order
- Shieldwall (may GG instead of FBIGO)

16 Dwarf Warriors [175 pts]
- Hand weapons
- Heavy armour
- Great weapons
- Shields
- Veteran
- Standard bearer
- Musician
Special Rules:
- Close Order
- Shieldwall (may GG instead of FBIGO)

++ Special Units [732 pts] ++

15 Ironbreakers [246 pts]
- Hand weapons
- Shields
- Full plate armour
- Ironbeard (champion)
- Standard bearer
- Musician
Special Rules:
- Close Order
- Gromril Armour (re-roll 1 to Save)
- Gromril Weapons (AP -1 hand weapon)
- Runes of Protection (6+ Ward)
- Shieldwall (may GG instead of FBIGO)
- Stubborn (FBIGO instead of 1st break test)

10 Hammerers [191 pts]
- Hand weapons
- Great hammers
- Heavy armour
- Shields
- Royal Champion
- Standard bearer
- Musician
Special Rules
- Close Order
- Gromril Weapons (AP -1 hand weapon)
- Royal Guard (if with Thane/King everyone can accept/issue challenge)
- Shieldwall (may GG instead of FBIGO)
- Stoic Defenders (+1I +1A when charged)
- Stubborn (FBIGO instead of 1st break test)

1 Gyrocopters [60 pts]
- Hand weapons
- Steam guns
- Full plate armour (armoured fuselage)
Special Rules:
- Dive Bomb (D6 S3 -1 flying over 1 unit)
- Fire & Flee
- Fly (9)
- Impact Hits (D3)
- Skirmishers
- Swiftstride
- Vanguard

1 Gyrocopters [60 pts]
- Hand weapons
- Steam guns
- Full plate armour (armoured fuselage)
Special Rules:
- Dive Bomb (D6 S3 -1 flying over 1 unit)
- Fire & Flee
- Fly (9)
- Impact Hits (D3)
- Skirmishers
- Swiftstride
- Vanguard

Grudge Thrower [100 pts]
- Hand weapons
- Light armour
- Rune of Reloading (ignore Disabled)
Special Rules:
- Skirmishers
- Stubborn

Bolt Thrower [75 pts]
- Hand weapons
- Light armour
- Rune of Skewering (+1S, no Armor Save)
Special Rules:
- Skirmishers
- Stubborn

++ Rare Units [240 pts] ++

Organ Gun [120 pts]
- Hand weapons
- Light armour
Special Rules:
- Skirmishers
- Stubborn

Organ Gun [120 pts]
- Hand weapons
- Light armour
Special Rules:
- Skirmishers
- Stubborn