Points:
17
Points:
3
Sec. Points:
2024
Sec. Points:
492
Primary codex:
Wood Elves
Primary codex:
Bretonnia
Sec. codex:
Wood Elves
Secondary codex:
Armylist:
Armylist:
LISTA 1:
===
Eagle Lord [1998 pts]
Warhammer: The Old World, Wood Elf Realms
===

++ Characters [689 pts] ++

Glade Lord [295 pts]
- Great weapon
- Light armour
- Arcane Bodkins
- Great Eagles
- Armour of Meteoric Iron
- Talisman of Protection
- Bow of Loren
Special Rules: The Arrow of Kurnous, Evasive, Fire & Flee, Ignores Cover, Move Through Cover, Rallying Cry, Strike First

Spellweaver [260 pts]
- Hand weapon
- Level 4 Wizard
- Unicorn
- Oaken Stave
- Elementalism
Special Rules: Elven Reflexes, Lore of Athel Loren, Magical Attacks, Move Through Cover

Waystalker [134 pts]
- Additional hand weapon
- No armour
- Arcane Bodkins
- Ruby Ring of Ruin
- A Resplendence Of Luminescents
Special Rules: Elven Reflexes, Evasive, Feigned Flight, Fire & Flee, Hawk-eyed Archer, Ignroes Cover, Move Through Cover, Scouts

++ Core Units [503 pts] ++

6 Glade Guard [84 pts]
- Hand weapon
- Asrai Longbows
- Swiftshiver Shards
- Lord's Bowmen
Special Rules: Elven Reflexes, Move Through Cover, Open Order

5 Glade Riders [106 pts]
- Hand weapon
- Cavalry spears
- Asrai Longbows
- Trueflight Arrows
- Reserve Move
- Glade Knight
Special Rules: Elven Reflexes, Fast Cavalry, Fire & Flee, Open Order, Skirmishers, Swiftstride

5 Glade Riders [106 pts]
- Hand weapon
- Cavalry spears
- Asrai Longbows
- Trueflight Arrows
- Reserve Move
- Glade Knight
Special Rules: Elven Reflexes, Fast Cavalry, Fire & Flee, Open Order, Skirmishers, Swiftstride

7 Deepwood Scouts [111 pts]
- Hand weapon
- Asrai Longbows
- Arcane Bodkins
- Lord's Bowmen
Special Rules: Elven Reflexes, Evasive, Fire & Flee, Move Through Cover, Scouts, Skirmishers

6 Deepwood Scouts [96 pts]
- Hand weapon
- Asrai Longbows
- Arcane Bodkins
- Lord's Bowmen
Special Rules: Elven Reflexes, Evasive, Fire & Flee, Move Through Cover, Scouts, Skirmishers

++ Special Units [560 pts] ++

5 Sisters of the Thorn [140 pts]
- Hand weapons
- Blackbriar Javelins
- Handmaiden of the Thorn
- Standard bearer
- Musician
Special Rules: Daughters of Eternity, Deepwood Coven, Elven Reflexes, Fast Cavalry, Fire & Flee, Move Through Cover, Open Order, Poisoned Attacks, Swiftstride

5 Sisters of the Thorn [140 pts]
- Hand weapons
- Blackbriar Javelins
- Handmaiden of the Thorn
- Standard bearer
- Musician
Special Rules: Daughters of Eternity, Deepwood Coven, Elven Reflexes, Fast Cavalry, Fire & Flee, Move Through Cover, Open Order, Poisoned Attacks, Swiftstride

5 Wild Riders [140 pts]
- Hand weapon
- Hunting Spear
- Light armour
- Shields
Special Rules: Counter Charge, Elven Reflexes, Fast Cavalry, Fear, Frenzy, Furious Charge (Wild Riders & Wild Hunter only), Move Through Cover, Open Order, Swiftstride, Talismanic Tattoos

5 Wild Riders [140 pts]
- Hand weapon
- Hunting Spear
- Light armour
- Shields
Special Rules: Counter Charge, Elven Reflexes, Fast Cavalry, Fear, Frenzy, Furious Charge (Wild Riders & Wild Hunter only), Move Through Cover, Open Order, Swiftstride, Talismanic Tattoos

++ Rare Units [246 pts] ++

Great Eagle [60 pts]
Special Rules: Close Order, Fear, Fly(10), Stomp Attacks (1), Swiftstride

10 Waywatchers [186 pts]
- Hand weapon
- Asrai Longbows
- Arcane Bodkins
- Sentinel
Special Rules: Elven Reflexes, Evasive, Feigned Flight, Fire & Flee, Ignores Cover, Move Through Cover, Scouts, Skirmishers
======================================================================================================================================================

LISTA 2:
++ Characters [944 pts] ++

Glade Lord [553 pts]
- Hand weapon
- Light armour
- Moonfire Shot
- Asrai Longbow
- Forest Dragon
- Ogre Blade
- Talisman of Protection
- An Annoyance Of Netlings
- A Befuddlement Of Mischiefs
Special Rules: The Arrow of Kurnous, Evasive, Fire & Flee, Ignores Cover, Move Through Cover, Rallying Cry, Strike First

Spellweaver [260 pts]
- Hand weapon
- Level 4 Wizard
- Unicorn
- Oaken Stave
- Elementalism
Special Rules: Elven Reflexes, Lore of Athel Loren, Magical Attacks, Move Through Cover

Waystalker [131 pts]
- Hand weapon
- Arcane Bodkins
- Ruby Ring of Ruin
- Asyendi's Bane
- Resplendence of Luminescents
Special Rules: Elven Reflexes, Evasive, Feigned Flight, Fire & Flee, Hawk-eyed Archer, Ignroes Cover, Move Through Cover, Scouts

++ Core Units [503 pts] ++

7 Deepwood Scouts [111 pts]
- Hand weapon
- Asrai Longbows
- Arcane Bodkins
- Lord's Bowmen
Special Rules: Elven Reflexes, Evasive, Fire & Flee, Move Through Cover, Scouts, Skirmishers

6 Glade Guard [90 pts]
- Hand weapon
- Asrai Longbows
- Swiftshiver Shards
- Fire & Flee
- Lord's Bowmen
Special Rules: Elven Reflexes, Move Through Cover, Open Order

6 Glade Guard [90 pts]
- Hand weapon
- Asrai Longbows
- Swiftshiver Shards
- Fire & Flee
- Lord's Bowmen
Special Rules: Elven Reflexes, Move Through Cover, Open Order

5 Glade Riders [106 pts]
- Hand weapon
- Cavalry spears
- Asrai Longbows
- Trueflight Arrows
- Reserve Move
- Glade Knight
Special Rules: Elven Reflexes, Fast Cavalry, Fire & Flee, Open Order, Skirmishers, Swiftstride

5 Glade Riders [106 pts]
- Hand weapon
- Cavalry spears
- Asrai Longbows
- Trueflight Arrows
- Reserve Move
- Glade Knight
Special Rules: Elven Reflexes, Fast Cavalry, Fire & Flee, Open Order, Skirmishers, Swiftstride

++ Special Units [420 pts] ++

5 Sisters of the Thorn [140 pts]
- Hand weapons
- Blackbriar Javelins
- Handmaiden of the Thorn
- Standard bearer
- Musician
Special Rules: Daughters of Eternity, Deepwood Coven, Elven Reflexes, Fast Cavalry, Fire & Flee, Move Through Cover, Open Order, Poisoned Attacks, Swiftstride

5 Sisters of the Thorn [140 pts]
- Hand weapons
- Blackbriar Javelins
- Handmaiden of the Thorn
- Standard bearer
- Musician
Special Rules: Daughters of Eternity, Deepwood Coven, Elven Reflexes, Fast Cavalry, Fire & Flee, Move Through Cover, Open Order, Poisoned Attacks, Swiftstride

5 Wild Riders [140 pts]
- Hand weapon
- Hunting Spear
- Light armour
- Shields
Special Rules: Counter Charge, Elven Reflexes, Fast Cavalry, Fear, Frenzy, Furious Charge (Wild Riders & Wild Hunter only), Move Through Cover, Open Order, Swiftstride, Talismanic Tattoos

++ Rare Units [132 pts] ++

7 Waywatchers [132 pts]
- Hand weapon
- Asrai Longbows
- Arcane Bodkins
- Sentinel
Special Rules: Elven Reflexes, Evasive, Feigned Flight, Fire & Flee, Ignores Cover, Move Through Cover, Scouts, Skirmishers

================================================================================================================================================

LISTA 3:
++ Characters [548 pts] ++

Glade Lord [288 pts]
- Hand weapon
- Light armour
- Shield
- Arcane Bodkins
- Great Stag
- Ogre Blade
- Talisman of Protection
Special Rules: The Arrow of Kurnous, Evasive, Fire & Flee, Ignores Cover, Move Through Cover, Rallying Cry, Strike First

Spellweaver [260 pts]
- Hand weapon
- Level 4 Wizard
- Unicorn
- Oaken Stave
- Elementalism
Special Rules: Elven Reflexes, Lore of Athel Loren, Magical Attacks, Move Through Cover

++ Core Units [602 pts] ++

7 Deepwood Scouts [111 pts]
- Hand weapon
- Asrai Longbows
- Arcane Bodkins
- Lord's Bowmen
Special Rules: Elven Reflexes, Evasive, Fire & Flee, Move Through Cover, Scouts, Skirmishers

7 Deepwood Scouts [111 pts]
- Hand weapon
- Asrai Longbows
- Arcane Bodkins
- Lord's Bowmen
Special Rules: Elven Reflexes, Evasive, Fire & Flee, Move Through Cover, Scouts, Skirmishers

6 Glade Guard [84 pts]
- Hand weapon
- Asrai Longbows
- Swiftshiver Shards
- Lord's Bowmen
Special Rules: Elven Reflexes, Move Through Cover, Open Order

6 Glade Guard [84 pts]
- Hand weapon
- Asrai Longbows
- Swiftshiver Shards
- Lord's Bowmen
Special Rules: Elven Reflexes, Move Through Cover, Open Order

5 Glade Riders [106 pts]
- Hand weapon
- Cavalry spears
- Asrai Longbows
- Trueflight Arrows
- Reserve Move
- Glade Knight
Special Rules: Elven Reflexes, Fast Cavalry, Fire & Flee, Open Order, Skirmishers, Swiftstride

5 Glade Riders [106 pts]
- Hand weapon
- Cavalry spears
- Asrai Longbows
- Trueflight Arrows
- Reserve Move
- Glade Knight
Special Rules: Elven Reflexes, Fast Cavalry, Fire & Flee, Open Order, Skirmishers, Swiftstride

++ Special Units [420 pts] ++

5 Wild Riders [140 pts]
- Hand weapon
- Hunting Spear
- Light armour
- Shields
Special Rules: Counter Charge, Elven Reflexes, Fast Cavalry, Fear, Frenzy, Furious Charge (Wild Riders & Wild Hunter only), Move Through Cover, Open Order, Swiftstride, Talismanic Tattoos

5 Sisters of the Thorn [140 pts]
- Hand weapons
- Blackbriar Javelins
- Handmaiden of the Thorn
- Standard bearer
- Musician
Special Rules: Daughters of Eternity, Deepwood Coven, Elven Reflexes, Fast Cavalry, Fire & Flee, Move Through Cover, Open Order, Poisoned Attacks, Swiftstride

5 Sisters of the Thorn [140 pts]
- Hand weapons
- Blackbriar Javelins
- Handmaiden of the Thorn
- Standard bearer
- Musician
Special Rules: Daughters of Eternity, Deepwood Coven, Elven Reflexes, Fast Cavalry, Fire & Flee, Move Through Cover, Open Order, Poisoned Attacks, Swiftstride

++ Rare Units [430 pts] ++

Treeman [215 pts]
Special Rules: Armour Bane (1), Close Order, Flammable, Immune To Psychology, Large Target, Magical Attacks, Move Through Cover, Regeneration (5+), Stomp Attacks (D3), Stubborn, Terror, Timmm-berrr!, Tree Spirit, Tree Whack

Treeman [215 pts]
Special Rules: Armour Bane (1), Close Order, Flammable, Immune To Psychology, Large Target, Magical Attacks, Move Through Cover, Regeneration (5+), Stomp Attacks (D3), Stubborn, Terror, Timmm-berrr!, Tree Spirit, Tree Whack
===
Lanca [1999 pts]
Warhammer: The Old World, Kingdom of Bretonnia
===

++ Characters [838 pts] ++

Duke [401 pts]
- Lance
- Heavy armour
- Shield
- General
- Royal Pegasus
- Falcon-horn of Fredemund
- Dawnstone
- Paymaster's Coin
- Virtue of Heroism
Special Rules: Blessings of the Lady, Rallying Cry, the Grail Vow

Paladin [162 pts]
- Lance
- Heavy armour
- Shield
- The Grail Vow
- Battle Standard Bearer
- Bretonnian Warhorse
- Gromril Great Helm
- Virtue of the Joust
Special Rules: Blessings of the Lady, Rallying Cry, the Knight's Vow

The Green Knight [275 pts]
Special Rules: Aura of the Fay, Blessed Knight, Ethereal, Guardian of the Sacred Sites, Immune To Psychology, Loner, Move Through Cover, Rallying Cry, Terror, Unbreakable, Unstable

++ Core Units [590 pts] ++

10 Peasant Bowmen [50 pts]
- Hand weapons
- Longbows
- Unarmoured
Special Rules: Close Order, Levies, Peasantry

10 Mounted Knights of the Realm [286 pts]
- Hand weapons
- Lances
- Shields
- Heavy armour
- First Knight (champion)
- Standard bearer [Banner Of Honourable Warfare]
- Musician
Special Rules: Blessings of the Lady, Close Order, Counter Charge, Finest Warhorses, First Charge, Lance Formation, Swiftstride, the Knight's Vow

10 Mounted Knights of the Realm [254 pts]
- Hand weapons
- Lances
- Shields
- Heavy armour
- First Knight (champion)
- Standard bearer
Special Rules: Blessings of the Lady, Close Order, Counter Charge, Finest Warhorses, First Charge, Lance Formation, Swiftstride, the Knight's Vow

++ Special Units [254 pts] ++

5 Mounted Yeomen [75 pts]
- Hand weapons
- Cavalry spears
- Shortbows
- Unarmoured
- Feigned Flight
Special Rules: Fast Cavalry, Fire & Flee, Levies, Open Order, Peasantry, Reserve Move, Skirmishers, Swiftstride

3 Pegasus Knights [179 pts]
- Hand weapon
- Lances
- Shields
- Heavy armour
- First Knight (champion)
- Standard bearer
Special Rules: Blessings of the Lady, Counter Charge, Dispersed Formation, First Charge, Fly(10), Furious Charge (Pegasus Knights & First Knight only), Lance Formation, Skirmishers, Swiftstride, the Knight's Vow

++ Rare Units [317 pts] ++

7 Grail Knights [317 pts]
- Hand weapons
- Lances
- Shields
- Heavy armour
- Grail Guardian (champion)
- Standard bearer [Rampaging Banner]
- Musician
Special Rules: Blessings of the Lady, Close Order, Counter Charge, Finest Warhorses, First Charge, Lance Formation, Living Saints, Swiftstride, the Grail Vow

---
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