Points:
13
Points:
7
Sec. Points:
0
Sec. Points:
0
Primary codex:
T'au Empire
Primary codex:
Dark Angels
Sec. codex:
Secondary codex:
Astra Militarum
Armylist:
Armylist:
Player 3: Mass Max Pedersen
Primæd codex: Tau [1850 points]
Allied codex: None

HQ1: Tau commander (85), Vectored retro thrusters (5), Stimulent injector (15), commander control node (15p), Puretide engram neurochip (15), Multi-spectrum sensor suit (20), Iridium armor (25) [180]

E1: XV8 Crisis team [166]
E1: 1 Crisis shas'ui (22), Fusion blaster (15), Fusion blaster (15)
E1: 2 Crisis shas'ui (22), Fusion blaster (15), Fusion blaster (15), Target lock (5)
E1: 3 Crisis shas'ui (22), Fusion blaster (15), Fusion blaster (15), Target lock (5)

E2: XV104 Riptide (180), Twin-linked fusion blaster (free), Ion accelerator (5), Early warning override (5), Stimulant injector (35) [225]

E3: XV104 Riptide (180), Twin-linked smart missile system (free), Ion accelerator (5), Early warning override (5), Stimulant injector (35) [225]

T1: Fire warriors [54]
T2: Kroot (60), Kroot hound (5) [65]

Transports 1 Devilfish (80), Sensor spines (5) [85]

F1: Pathfinder team [77]

F2: Pathfinder team [66]

F3: Piranha squadron [115]
F3: 1 Piranha (40), Sensor spines (5), Disruption pod (15) [60]
F3: 2 Piranha (40), Disruption pod (15) [55]

H1: Sky ray missile defence gunship (115), Sensor spines (5) [120]

H2: Sky ray missile defence gunship (115), Sensor spines (5) [120]

H3: XV88 Broadside team [277]
H3: 1 Broadside shas'ui (65), Target lock (5), Twin linked smart missile system (free) Twin linked high yield missile pod (free), Missile drone (12), Missile drone (12)
H3: 2 Broadside shas'ui (65), Target lock (5), Twin linked smart missile system (free) Twin linked high yield missile pod (free), Missile drone (12), Missile drone (12)
H3: 3 Broadside shas'ui (65), Twin linked smart missile system (free) Twin linked high yield missile pod (free), Missile drone (12), Missile drone (12)

Fortification: Skyshield landing pad [75]
Player 1: Henrik, Hyner, Hynersen
Army Description: Dark Angels (Main Army) and Astra Militarum (Allies)

Codex: Dark Angels
HQ1: (Tech marine (warlord) (50)Powerfield Generator (30) [80pts]) HQ2: (Librarian (65) [65pts])
HQ3: ((NO FOC) Command Squad (100), 1 x Meltabomb (5) Banner of devastation (65)[ 170 pts])
Troop1: (scouts (60) Snipers x 5 [60 pts]) Troop2: (scouts (60) bolt pistols + ccw x 5 [60 pts])
FA1: (Ravenwing Attack squad (80), 2 x melta (20), combi flamer (10), Melta Bombs (5) [115 pts])
FA2: (Ravenwing Attack squad (80), 2 x melta (20), combi flamer (10), Melta Bombs (5) [115 pts])
FA3: (Ravenwing Attack squad (80), 2 x flamer(10), combi melta (10) Melta Bombs (5) [105 pts])
HS1: (Landraider Crusader (250) Multimelta (10), Dozer blade (5) [265 pts]) HS2: (Landraider Crusader (250) Multimelta (10), Dozer blade (5) [265 pts])

Dark Angels Total: 1300

Codex: Astra Militarum (Allies)
HQ1: (Lemann Russ Punisher (140), Tank Commander (30), Knight command Pask Upgrade (40), Lascannon(10), Multimelta sponsors (20), DozerBlades(5), Additional Punisher(140), Lascannon(10), Plasma cannon sponsors (30), DozerBlades(5) [430 pts])
Troop 1: (Veteran squad (60), Doctrin: Grenadirs (15), Doctrin: Demolitions (30),Replace Lasgun with Shotgun x 6 (free), Replace Lasgun with Flamer x 3 (15) [120 pts]

Allies Total: 550

Total Combines: 1850 pts