Points:
4
Points:
16
Sec. Points:
0
Sec. Points:
0
Primary codex:
Dark Angels
Primary codex:
T'au Empire
Sec. codex:
Astra Militarum
Secondary codex:
Armylist:
Armylist:
PLAYER 1: (Jens Peder, JP, Paludan)
ARMY DESCRIPTION : Dark Angels + Astra Militarium
Primary detacthment: Dark Angels

HQ1 : Librarian (65), Power Field Generator (30) [95pts] Warlord
HQ2 : Librarian (65), Power Field Generator (30) [95pts]

Troop 1 : Tactical Squad (70), Meltagun (10), Transport 1 [80pts]
Troop 2 : Tactical Squad (70), Meltagun (10), Transport 2 [80pts]
Troop 3 : Tactical Squad (70), Multi Melta (10), Transport 3 [80pts]
Troop 4 : Tactical Squad (70), Multi Melta (10), Transport 4 [80pts]

Transport1 : Drop Pod [35 pts]
Transport2 : Drop Pod [35 pts]
Transport3 : Drop Pod [35 pts]
Transport4 : Drop Pod [35 pts]

Secondary detachment: Astra Militarium

HQ1 : Commisar Yarrick [145 pts]
HQ: Primaris Psyker (50), Psychic Level 2 (25) [75]
HQ: Primaris Psyker (50), Psychic Level 2 (25) [75]
HQ: Ministorum Priest [25]
HQ: Ministorum Priest [25]

Troop 1A: Platoon Command Squad (30), Vox Caster (5), [35pts]
Troop 1B: Infantry Squad (50), Power Weapon (15), Vox Caster (5), Autocannon (10) [80pts]
Troop 1C: Infantry Squad (50), Meltabomb (5), Autocannon (10) [65pts]
Troop 1D: Infantry Squad (50), Meltabomb (5), Lascannon (20) [75pts]
Troop 1E: Infantry Squad (50), Meltabomb (5), Lascannon (20) [75pts]

Troop 2A: Platoon Command Squad (30), Vox Caster (5), [35pts]
Troop 2B: Infantry Squad (50), Power Weapon (15), Vox Caster (5), Autocannon (10) [80pts]
Troop 2C: Infantry Squad (50), Meltabomb (5), Autocannon (10) [65pts]
Troop 2D: Infantry Squad (50), Meltabomb (5), Lascannon (20) [75pts]
Troop 2E: Infantry Squad (50), Meltabomb (5), Lascannon (20) [75pts]

Heavy 1: Wyvern Battery: 3 Wynerns (3x65) [195pts]

TOTAL [1850pts]
Player 3: Mass Max Pedersen
Primæd codex: Tau [1850 points]
Allied codex: None

HQ1: Tau commander (85), Vectored retro thrusters (5), Stimulent injector (15), commander control node (15p), Puretide engram neurochip (15), Multi-spectrum sensor suit (20), Iridium armor (25) [180]

E1: XV8 Crisis team [166]
E1: 1 Crisis shas'ui (22), Fusion blaster (15), Fusion blaster (15)
E1: 2 Crisis shas'ui (22), Fusion blaster (15), Fusion blaster (15), Target lock (5)
E1: 3 Crisis shas'ui (22), Fusion blaster (15), Fusion blaster (15), Target lock (5)

E2: XV104 Riptide (180), Twin-linked fusion blaster (free), Ion accelerator (5), Early warning override (5), Stimulant injector (35) [225]

E3: XV104 Riptide (180), Twin-linked smart missile system (free), Ion accelerator (5), Early warning override (5), Stimulant injector (35) [225]

T1: Fire warriors [54]
T2: Kroot (60), Kroot hound (5) [65]

Transports 1 Devilfish (80), Sensor spines (5) [85]

F1: Pathfinder team [77]

F2: Pathfinder team [66]

F3: Piranha squadron [115]
F3: 1 Piranha (40), Sensor spines (5), Disruption pod (15) [60]
F3: 2 Piranha (40), Disruption pod (15) [55]

H1: Sky ray missile defence gunship (115), Sensor spines (5) [120]

H2: Sky ray missile defence gunship (115), Sensor spines (5) [120]

H3: XV88 Broadside team [277]
H3: 1 Broadside shas'ui (65), Target lock (5), Twin linked smart missile system (free) Twin linked high yield missile pod (free), Missile drone (12), Missile drone (12)
H3: 2 Broadside shas'ui (65), Target lock (5), Twin linked smart missile system (free) Twin linked high yield missile pod (free), Missile drone (12), Missile drone (12)
H3: 3 Broadside shas'ui (65), Twin linked smart missile system (free) Twin linked high yield missile pod (free), Missile drone (12), Missile drone (12)

Fortification: Skyshield landing pad [75]