Timetable:
FRIDAY 18:00-23:59 Setup and free play. Arrive late and crash at our sleeping “hall”. SATURDAY 08:30-09:45 Check-in 09:45-10:00 Welcome 10:00-13:00 Round 1 13:00-14:30 Lunch 14:30-17:30 Round 2 17:30-18:30 Dinner 19:00-21:30 Round 3 22:00-08:30 Pubcrawl SUNDAY 07:30-08:30 Breakfast 08:30-11:30 Round 4 11:30-12:30 Lunch 12:30-15:45 Round 5 15:45-16:15 Awards Ceremony

Missions:
ITC Missions, played in the following order. - At our tournament we will not be playing with mysterious objectives. 1: https://drive.google.com/file/d/0ByVzaY23LOX-OVBMZUNCN19OX1E/view?usp=sharing 3: https://drive.google.com/file/d/0ByVzaY23LOX-WUFzanp0YWlqaTA/view?usp=sharing 4: https://drive.google.com/file/d/0ByVzaY23LOX-YmRVRDhkb0JMZU0/view?usp=sharing 5: https://drive.google.com/file/d/0ByVzaY23LOX-Wm5uaWs3WVhzdDQ/view?usp=sharing 6: https://drive.google.com/file/d/0ByVzaY23LOX-MlZocXNYamd1TDg/view?usp=sharing Scenario Guidelines: https://drive.google.com/file/d/0ByVzaY23LOX-Sk0ySEl1YzRsXzg/view?usp=sharing

Army selection:
1850 Points - ITC standard Format - https://www.frontlinegaming.org/community/frontline-gamings-independent-tournament-circuit/itc-2015-season-40k-tournament-format/ Fortification Placement restrictions NOT in play. At our tournament we will not be playing with mysterious objectives. All rules changes as per the current ITC FAQ in play. The most important changes are listed below, please check the ITC FAQ and GW FAQ before asking a detailed question to a judge. We will have staff around the venue to take questions to the playing judge aka the TO who will give final rulings. - For ITC format events, The Invisibility psychic power is altered to read: units shooting at the Invisible unit do so at BS1, and hit it in melee on a 5+. Abilities/Powers that specifically affect Snap Shots may be used to increase the BS of models attacking the Invisible unit. - For ITC format events, we use the following profile for ranged Destroyer Weapons in place of that found in the book: D Weapons with the Distort Scythe special rule still subtract 1 from the table below. Roll of a 1: No damage occurs. Roll of a 2-5: Target model takes D3 wounds, or hull points with a penetrating hit. Roll of a 6: Target model takes 3 automatic wounds with no saves allowed, or 3 hull points with a penetrating hit with no saves allowed. - For ITC format events, Damage from a Stomp attack that results in a 6 on the Stomp Table can be passed off of an affected model to a model not also under the stomp template with a successful “Look Out, Sir” roll, if the the target model can normally take a “Look Out, Sir” test. - For ITC format events, any saving throw of a 2+ that can be rerolled, if the first roll is failed, the reroll is failed on a roll of a 1,2 or 3. Remember to Submit your list at the latest: Friday 3. February 22:00 for 10 points towards sportsmanship award!