Timetable:
Friday August 5th Round 1 : 9.30 am - 2 pm Round 2 : 3 pm - 7.30 pm Saturday August 6th Round 3 : 9.30 am - 2 pm Round 4 : 3 pm - 7.30 pm Sunday August 7th Round 5 : 9.00 am – 13.30 pm Round 6 : 2.30 pm - 7.00 pm Awards: 7.00 pm – 8.00 pm

Missions:
MISSION 1 Objective #1: Eternal War: Big Guns Never Tire - 5 Objectives (3 Victory Points each). Points for Heavy Support choices are scored as per the rulebook. Objective #2: Maelstrom of War: Tactical Escalation Deployment: Hammer and Anvil ___________________________________________ MISSION 2 Objective #1: Eternal War: Crusade 4 objectives (3 Victory Points each) Objective #2: Maelstrom of War: Cleanse and Control Deployment: Vanguard Strike ____________________________________________ MISSION 3 Objective #1: Eternal War: The Emperor’s Will (4 Victory Points for each EMPEROR'S WILL objective) Objective #2: Maelstrom of War: Contact Lost (players only generate 1 objective card total at the start of turn 1, no matter how many objectives they control at that point) Deployment: Dawn of War ____________________________________________ MISSION 4 Eternal War: The Relic (6 Victory Points; the relic is a separate objective from all others) Objective #2: Maelstrom of War: Spoils of War Deployment: Dawn of War ____________________________________________ MISSION 5 Objective #1: Eternal War: The Scouring - Each player places three markers at least 6 "from the edge, 12" from each other worth 1, 2 and 3 points (point values noted in secret by the player deploying them). Before rolling to seize the initiative, you reveal the value of each marker. Points for Fast Attack choices are scored as per the rulebook. Objective #2: Maelstrom of War: Deadlock Deployment: Vanguard Strike ____________________________________________ MISSION 6 Objective #1: Eternal War: Crusade 4 objectives (3 Victory Points each) Objective #2: Maelstrom of War: Contact Lost Deployment: Hammer and Anvil

Army selection: